outer_hull.cpp 14 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #include "outer_hull.h"
  9. #include "order_facets_around_edges.h"
  10. #include "outer_facet.h"
  11. #include "../sortrows.h"
  12. #include "../facet_components.h"
  13. #include "../winding_number.h"
  14. #include "../triangle_triangle_adjacency.h"
  15. #include "../unique_edge_map.h"
  16. #include "../barycenter.h"
  17. #include "../per_face_normals.h"
  18. #include "../writePLY.h"
  19. #include "../sort_angles.h"
  20. #include <Eigen/Geometry>
  21. #include <vector>
  22. #include <map>
  23. #include <queue>
  24. #include <iostream>
  25. #include <type_traits>
  26. #include <CGAL/number_utils.h>
  27. //#define IGL_OUTER_HULL_DEBUG
  28. template <
  29. typename DerivedV,
  30. typename DerivedF,
  31. typename DerivedG,
  32. typename DerivedJ,
  33. typename Derivedflip>
  34. IGL_INLINE void igl::cgal::outer_hull(
  35. const Eigen::PlainObjectBase<DerivedV> & V,
  36. const Eigen::PlainObjectBase<DerivedF> & F,
  37. Eigen::PlainObjectBase<DerivedG> & G,
  38. Eigen::PlainObjectBase<DerivedJ> & J,
  39. Eigen::PlainObjectBase<Derivedflip> & flip)
  40. {
  41. #ifdef IGL_OUTER_HULL_DEBUG
  42. std::cerr << "Extracting outer hull" << std::endl;
  43. #endif
  44. using namespace Eigen;
  45. using namespace std;
  46. typedef typename DerivedF::Index Index;
  47. Matrix<Index,DerivedF::RowsAtCompileTime,1> C;
  48. typedef Matrix<typename DerivedV::Scalar,Dynamic,DerivedV::ColsAtCompileTime> MatrixXV;
  49. typedef Matrix<typename DerivedF::Scalar,Dynamic,DerivedF::ColsAtCompileTime> MatrixXF;
  50. typedef Matrix<typename DerivedG::Scalar,Dynamic,DerivedG::ColsAtCompileTime> MatrixXG;
  51. typedef Matrix<typename DerivedJ::Scalar,Dynamic,DerivedJ::ColsAtCompileTime> MatrixXJ;
  52. const Index m = F.rows();
  53. // UNUSED:
  54. //const auto & duplicate_simplex = [&F](const int f, const int g)->bool
  55. //{
  56. // return
  57. // (F(f,0) == F(g,0) && F(f,1) == F(g,1) && F(f,2) == F(g,2)) ||
  58. // (F(f,1) == F(g,0) && F(f,2) == F(g,1) && F(f,0) == F(g,2)) ||
  59. // (F(f,2) == F(g,0) && F(f,0) == F(g,1) && F(f,1) == F(g,2)) ||
  60. // (F(f,0) == F(g,2) && F(f,1) == F(g,1) && F(f,2) == F(g,0)) ||
  61. // (F(f,1) == F(g,2) && F(f,2) == F(g,1) && F(f,0) == F(g,0)) ||
  62. // (F(f,2) == F(g,2) && F(f,0) == F(g,1) && F(f,1) == F(g,0));
  63. //};
  64. #ifdef IGL_OUTER_HULL_DEBUG
  65. cout<<"outer hull..."<<endl;
  66. #endif
  67. #ifdef IGL_OUTER_HULL_DEBUG
  68. cout<<"edge map..."<<endl;
  69. #endif
  70. typedef Matrix<typename DerivedF::Scalar,Dynamic,2> MatrixX2I;
  71. typedef Matrix<typename DerivedF::Index,Dynamic,1> VectorXI;
  72. typedef Matrix<typename DerivedV::Scalar, 3, 1> Vector3F;
  73. MatrixX2I E,uE;
  74. VectorXI EMAP;
  75. vector<vector<typename DerivedF::Index> > uE2E;
  76. unique_edge_map(F,E,uE,EMAP,uE2E);
  77. #ifdef IGL_OUTER_HULL_DEBUG
  78. for (size_t ui=0; ui<uE.rows(); ui++) {
  79. std::cout << ui << ": " << uE2E[ui].size() << " -- (";
  80. for (size_t i=0; i<uE2E[ui].size(); i++) {
  81. std::cout << uE2E[ui][i] << ", ";
  82. }
  83. std::cout << ")" << std::endl;
  84. }
  85. #endif
  86. std::vector<std::vector<typename DerivedF::Index> > uE2oE;
  87. std::vector<std::vector<bool> > uE2C;
  88. order_facets_around_edges(V, F, E, uE, EMAP, uE2E, uE2oE, uE2C);
  89. uE2E = uE2oE;
  90. VectorXI diIM(3*m);
  91. for (auto ue : uE2E) {
  92. for (size_t i=0; i<ue.size(); i++) {
  93. auto fe = ue[i];
  94. diIM[fe] = i;
  95. }
  96. }
  97. vector<vector<vector<Index > > > TT,_1;
  98. triangle_triangle_adjacency(E,EMAP,uE2E,false,TT,_1);
  99. VectorXI counts;
  100. #ifdef IGL_OUTER_HULL_DEBUG
  101. cout<<"facet components..."<<endl;
  102. #endif
  103. facet_components(TT,C,counts);
  104. assert(C.maxCoeff()+1 == counts.rows());
  105. const size_t ncc = counts.rows();
  106. G.resize(0,F.cols());
  107. J.resize(0,1);
  108. flip.setConstant(m,1,false);
  109. #ifdef IGL_OUTER_HULL_DEBUG
  110. cout<<"reindex..."<<endl;
  111. #endif
  112. // H contains list of faces on outer hull;
  113. vector<bool> FH(m,false);
  114. vector<bool> EH(3*m,false);
  115. vector<MatrixXG> vG(ncc);
  116. vector<MatrixXJ> vJ(ncc);
  117. vector<MatrixXJ> vIM(ncc);
  118. //size_t face_count = 0;
  119. for(size_t id = 0;id<ncc;id++)
  120. {
  121. vIM[id].resize(counts[id],1);
  122. }
  123. // current index into each IM
  124. vector<size_t> g(ncc,0);
  125. // place order of each face in its respective component
  126. for(Index f = 0;f<m;f++)
  127. {
  128. vIM[C(f)](g[C(f)]++) = f;
  129. }
  130. #ifdef IGL_OUTER_HULL_DEBUG
  131. cout<<"barycenters..."<<endl;
  132. #endif
  133. // assumes that "resolve" has handled any coplanar cases correctly and nearly
  134. // coplanar cases can be sorted based on barycenter.
  135. MatrixXV BC;
  136. barycenter(V,F,BC);
  137. #ifdef IGL_OUTER_HULL_DEBUG
  138. cout<<"loop over CCs (="<<ncc<<")..."<<endl;
  139. #endif
  140. for(Index id = 0;id<(Index)ncc;id++)
  141. {
  142. auto & IM = vIM[id];
  143. // starting face that's guaranteed to be on the outer hull and in this
  144. // component
  145. int f;
  146. bool f_flip;
  147. #ifdef IGL_OUTER_HULL_DEBUG
  148. cout<<"outer facet..."<<endl;
  149. #endif
  150. igl::cgal::outer_facet(V,F,IM,f,f_flip);
  151. #ifdef IGL_OUTER_HULL_DEBUG
  152. cout<<"outer facet: "<<f<<endl;
  153. //cout << V.row(F(f, 0)) << std::endl;
  154. //cout << V.row(F(f, 1)) << std::endl;
  155. //cout << V.row(F(f, 2)) << std::endl;
  156. #endif
  157. int FHcount = 1;
  158. FH[f] = true;
  159. // Q contains list of face edges to continue traversing upong
  160. queue<int> Q;
  161. Q.push(f+0*m);
  162. Q.push(f+1*m);
  163. Q.push(f+2*m);
  164. flip(f) = f_flip;
  165. //std::cout << "face " << face_count++ << ": " << f << std::endl;
  166. //std::cout << "f " << F.row(f).array()+1 << std::endl;
  167. //cout<<"flip("<<f<<") = "<<(flip(f)?"true":"false")<<endl;
  168. #ifdef IGL_OUTER_HULL_DEBUG
  169. cout<<"BFS..."<<endl;
  170. #endif
  171. while(!Q.empty())
  172. {
  173. // face-edge
  174. const int e = Q.front();
  175. Q.pop();
  176. // face
  177. const int f = e%m;
  178. // corner
  179. const int c = e/m;
  180. #ifdef IGL_OUTER_HULL_DEBUG
  181. std::cout << "edge: " << e << ", ue: " << EMAP(e) << std::endl;
  182. std::cout << "face: " << f << std::endl;
  183. std::cout << "corner: " << c << std::endl;
  184. std::cout << "consistent: " << uE2C[EMAP(e)][diIM[e]] << std::endl;
  185. #endif
  186. // Should never see edge again...
  187. if(EH[e] == true)
  188. {
  189. continue;
  190. }
  191. EH[e] = true;
  192. // source of edge according to f
  193. const int fs = flip(f)?F(f,(c+2)%3):F(f,(c+1)%3);
  194. // destination of edge according to f
  195. const int fd = flip(f)?F(f,(c+1)%3):F(f,(c+2)%3);
  196. // edge valence
  197. const size_t val = uE2E[EMAP(e)].size();
  198. #ifdef IGL_OUTER_HULL_DEBUG
  199. //std::cout << "vd: " << V.row(fd) << std::endl;
  200. //std::cout << "vs: " << V.row(fs) << std::endl;
  201. //std::cout << "edge: " << V.row(fd) - V.row(fs) << std::endl;
  202. for (size_t i=0; i<val; i++) {
  203. if (i == diIM(e)) {
  204. std::cout << "* ";
  205. } else {
  206. std::cout << " ";
  207. }
  208. std::cout << i << ": "
  209. << " (e: " << uE2E[EMAP(e)][i] << ", f: "
  210. << uE2E[EMAP(e)][i] % m * (uE2C[EMAP(e)][i] ? 1:-1) << ")" << std::endl;
  211. }
  212. #endif
  213. // is edge consistent with edge of face used for sorting
  214. const int e_cons = (uE2C[EMAP(e)][diIM(e)] ? 1: -1);
  215. int nfei = -1;
  216. // Loop once around trying to find suitable next face
  217. for(size_t step = 1; step<val+2;step++)
  218. {
  219. const int nfei_new = (diIM(e) + 2*val + e_cons*step*(flip(f)?-1:1))%val;
  220. const int nf = uE2E[EMAP(e)][nfei_new] % m;
  221. {
  222. #ifdef IGL_OUTER_HULL_DEBUG
  223. //cout<<"Next facet: "<<(f+1)<<" --> "<<(nf+1)<<", |"<<
  224. // di[EMAP(e)][diIM(e)]<<" - "<<di[EMAP(e)][nfei_new]<<"| = "<<
  225. // abs(di[EMAP(e)][diIM(e)] - di[EMAP(e)][nfei_new])
  226. // <<endl;
  227. #endif
  228. // Only use this face if not already seen
  229. if(!FH[nf])
  230. {
  231. nfei = nfei_new;
  232. //} else {
  233. // std::cout << "skipping face " << nfei_new << " because it is seen before"
  234. // << std::endl;
  235. }
  236. break;
  237. //} else {
  238. // std::cout << di[EMAP(e)][diIM(e)].transpose() << std::endl;
  239. // std::cout << di[EMAP(e)][diIM(nfei_new)].transpose() << std::endl;
  240. // std::cout << "skipping face " << nfei_new << " with identical dihedral angle"
  241. // << std::endl;
  242. }
  243. //#ifdef IGL_OUTER_HULL_DEBUG
  244. // cout<<"Skipping co-planar facet: "<<(f+1)<<" --> "<<(nf+1)<<endl;
  245. //#endif
  246. }
  247. int max_ne = -1;
  248. if(nfei >= 0)
  249. {
  250. max_ne = uE2E[EMAP(e)][nfei];
  251. }
  252. if(max_ne>=0)
  253. {
  254. // face of neighbor
  255. const int nf = max_ne%m;
  256. #ifdef IGL_OUTER_HULL_DEBUG
  257. if(!FH[nf])
  258. {
  259. // first time seeing face
  260. cout<<(f+1)<<" --> "<<(nf+1)<<endl;
  261. }
  262. #endif
  263. FH[nf] = true;
  264. //std::cout << "face " << face_count++ << ": " << nf << std::endl;
  265. //std::cout << "f " << F.row(nf).array()+1 << std::endl;
  266. FHcount++;
  267. // corner of neighbor
  268. const int nc = max_ne/m;
  269. const int nd = F(nf,(nc+2)%3);
  270. const bool cons = (flip(f)?fd:fs) == nd;
  271. flip(nf) = (cons ? flip(f) : !flip(f));
  272. //cout<<"flip("<<nf<<") = "<<(flip(nf)?"true":"false")<<endl;
  273. const int ne1 = nf+((nc+1)%3)*m;
  274. const int ne2 = nf+((nc+2)%3)*m;
  275. if(!EH[ne1])
  276. {
  277. Q.push(ne1);
  278. }
  279. if(!EH[ne2])
  280. {
  281. Q.push(ne2);
  282. }
  283. }
  284. }
  285. {
  286. vG[id].resize(FHcount,3);
  287. vJ[id].resize(FHcount,1);
  288. //nG += FHcount;
  289. size_t h = 0;
  290. assert(counts(id) == IM.rows());
  291. for(int i = 0;i<counts(id);i++)
  292. {
  293. const size_t f = IM(i);
  294. //if(f_flip)
  295. //{
  296. // flip(f) = !flip(f);
  297. //}
  298. if(FH[f])
  299. {
  300. vG[id].row(h) = (flip(f)?F.row(f).reverse().eval():F.row(f));
  301. vJ[id](h,0) = f;
  302. h++;
  303. }
  304. }
  305. assert((int)h == FHcount);
  306. }
  307. }
  308. // Is A inside B? Assuming A and B are consistently oriented but closed and
  309. // non-intersecting.
  310. const auto & is_component_inside_other = [](
  311. const Eigen::MatrixXd & V,
  312. const MatrixXV & BC,
  313. const MatrixXG & A,
  314. const MatrixXJ & AJ,
  315. const MatrixXG & B)->bool
  316. {
  317. const auto & bounding_box = [](
  318. const Eigen::MatrixXd & V,
  319. const MatrixXG & F)->
  320. Eigen::MatrixXd
  321. {
  322. Eigen::MatrixXd BB(2,3);
  323. BB<<
  324. 1e26,1e26,1e26,
  325. -1e26,-1e26,-1e26;
  326. const size_t m = F.rows();
  327. for(size_t f = 0;f<m;f++)
  328. {
  329. for(size_t c = 0;c<3;c++)
  330. {
  331. const auto & vfc = V.row(F(f,c));
  332. BB.row(0) = BB.row(0).array().min(vfc.array()).eval();
  333. BB.row(1) = BB.row(1).array().max(vfc.array()).eval();
  334. }
  335. }
  336. return BB;
  337. };
  338. // A lot of the time we're dealing with unrelated, distant components: cull
  339. // them.
  340. Eigen::MatrixXd ABB = bounding_box(V,A);
  341. Eigen::MatrixXd BBB = bounding_box(V,B);
  342. if( (BBB.row(0)-ABB.row(1)).maxCoeff()>0 ||
  343. (ABB.row(0)-BBB.row(1)).maxCoeff()>0 )
  344. {
  345. // bounding boxes do not overlap
  346. return false;
  347. }
  348. ////////////////////////////////////////////////////////////////////////
  349. // POTENTIAL ROBUSTNESS WEAK AREA
  350. ////////////////////////////////////////////////////////////////////////
  351. //
  352. // winding_number_3 expects colmajor
  353. // q could be so close (<~1e-15) to B that the winding number is not a robust way to
  354. // determine inside/outsideness. We could try to find a _better_ q which is
  355. // farther away, but couldn't they all be bad?
  356. double q[3] = {
  357. CGAL::to_double(BC(AJ(0), 0)),
  358. CGAL::to_double(BC(AJ(0), 1)),
  359. CGAL::to_double(BC(AJ(0), 2)) };
  360. // In a perfect world, it's enough to test a single point.
  361. double w;
  362. winding_number_3(
  363. V.data(),V.rows(),
  364. B.data(),B.rows(),
  365. q,1,&w);
  366. return w > 0.5 || w < -0.5;
  367. };
  368. Eigen::MatrixXd Vcol(V.rows(), V.cols());
  369. for (size_t i=0; i<(size_t)V.rows(); i++) {
  370. for (size_t j=0; j<(size_t)V.cols(); j++) {
  371. Vcol(i, j) = CGAL::to_double(V(i, j));
  372. }
  373. }
  374. // Reject components which are completely inside other components
  375. vector<bool> keep(ncc,true);
  376. size_t nG = 0;
  377. // This is O( ncc * ncc * m)
  378. for(size_t id = 0;id<ncc;id++)
  379. {
  380. for(size_t oid = 0;oid<ncc;oid++)
  381. {
  382. if(id == oid)
  383. {
  384. continue;
  385. }
  386. const bool inside = is_component_inside_other(Vcol,BC,vG[id],vJ[id],vG[oid]);
  387. #ifdef IGL_OUTER_HULL_DEBUG
  388. cout<<id<<" is inside "<<oid<<" ? "<<inside<<endl;
  389. #endif
  390. keep[id] = keep[id] && !inside;
  391. }
  392. if(keep[id])
  393. {
  394. nG += vJ[id].rows();
  395. }
  396. }
  397. // collect G and J across components
  398. G.resize(nG,3);
  399. J.resize(nG,1);
  400. {
  401. size_t off = 0;
  402. for(Index id = 0;id<(Index)ncc;id++)
  403. {
  404. if(keep[id])
  405. {
  406. assert(vG[id].rows() == vJ[id].rows());
  407. G.block(off,0,vG[id].rows(),vG[id].cols()) = vG[id];
  408. J.block(off,0,vJ[id].rows(),vJ[id].cols()) = vJ[id];
  409. off += vG[id].rows();
  410. }
  411. }
  412. }
  413. }
  414. #ifdef IGL_STATIC_LIBRARY
  415. // Explicit template specialization
  416. template void igl::cgal::outer_hull<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<long, -1, 1, 0, -1, 1>, Eigen::Matrix<bool, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<long, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<bool, -1, 1, 0, -1, 1> >&);
  417. template void igl::cgal::outer_hull<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
  418. #endif