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- #ifndef IGL_CROSS_H
- #define IGL_CROSS_H
- #include "igl_inline.h"
- namespace igl
- {
- // Computes out = cross(a,b)
- // Inputs:
- // a left 3d vector
- // b right 3d vector
- // Outputs:
- // out result 3d vector
- IGL_INLINE void cross(
- const double *a,
- const double *b,
- double *out);
- }
- #ifdef IGL_HEADER_ONLY
- # include "cross.cpp"
- #endif
- #endif
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