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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_POINT_SIMPLEX_SQUARED_DISTANCE_H
- #define IGL_POINT_SIMPLEX_SQUARED_DISTANCE_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- // Determine squared distance from a point to linear simplex.
- //
- // Inputs:
- // p d-long query point
- // V #V by d list of vertices
- // Ele #Ele by ss<=d+1 list of simplex indices into V
- // i index into Ele of simplex
- // Outputs:
- // sqr_d squared distance of Ele(i) to p
- // c closest point on Ele(i)
- //
- template <
- int DIM,
- typename Derivedp,
- typename DerivedV,
- typename DerivedEle,
- typename Derivedsqr_d,
- typename Derivedc>
- IGL_INLINE void point_simplex_squared_distance(
- const Eigen::MatrixBase<Derivedp> & p,
- const Eigen::MatrixBase<DerivedV> & V,
- const Eigen::MatrixBase<DerivedEle> & Ele,
- const typename DerivedEle::Index i,
- Derivedsqr_d & sqr_d,
- Eigen::PlainObjectBase<Derivedc> & c);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "point_simplex_squared_distance.cpp"
- #endif
- #endif
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