ZERO.h 365 B

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  1. // Often one needs a reference to a dummy variable containing zero as its
  2. // value, for example when using AntTweakBar's
  3. // TwSetParam( "3D View", "opened", TW_PARAM_INT32, 1, &TW_ZERO);
  4. namespace igl
  5. {
  6. const char CHAR_ZERO = 0;
  7. const int INT_ZERO = 0;
  8. const unsigned int UNSIGNED_INT_ZERO = 0;
  9. const double DOUBLE_ZERO = 0;
  10. const float FLOAT_ZERO = 0;
  11. }