print_shader_info_log.h 732 B

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_PRINT_SHADER_INFO_LOG_H
  9. #define IGL_PRINT_SHADER_INFO_LOG_H
  10. #ifndef IGL_NO_OPENGL
  11. #include "igl_inline.h"
  12. #include "OpenGL_convenience.h"
  13. namespace igl
  14. {
  15. // Inputs:
  16. // obj OpenGL index of shader to print info log about
  17. IGL_INLINE void print_shader_info_log(const GLuint obj);
  18. }
  19. #ifdef IGL_HEADER_ONLY
  20. # include "print_shader_info_log.cpp"
  21. #endif
  22. #endif
  23. #endif