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- #ifndef IGL_INTERSECT_H
- #define IGL_INTERSECT_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- // Determine the intersect between two sets of coefficients using ==
- // Templates:
- // M matrix type that implements indexing by global index M(i)
- // Inputs:
- // A matrix of coefficients
- // B matrix of coefficients
- // Output:
- // C matrix of elements appearing in both A and B, C is always resized to
- // have a single column
- template <class M>
- IGL_INLINE void intersect(const M & A, const M & B, M & C);
- // Last argument as return
- template <class M>
- IGL_INLINE M intersect(const M & A, const M & B);
- }
- #ifdef IGL_HEADER_ONLY
- #include "intersect.cpp"
- #endif
- #endif
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