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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_COPYLEFT_CGAL_SELFINTERSECTMESH_H
- #define IGL_COPYLEFT_CGAL_SELFINTERSECTMESH_H
- #include "CGAL_includes.hpp"
- #include "RemeshSelfIntersectionsParam.h"
- #include <Eigen/Dense>
- #include <list>
- #include <map>
- #include <vector>
- //#define IGL_SELFINTERSECTMESH_DEBUG
- #ifndef IGL_FIRST_HIT_EXCEPTION
- #define IGL_FIRST_HIT_EXCEPTION 10
- #endif
- // The easiest way to keep track of everything is to use a class
- namespace igl
- {
- namespace copyleft
- {
- namespace cgal
- {
- // Kernel is a CGAL kernel like:
- // CGAL::Exact_predicates_inexact_constructions_kernel
- // or
- // CGAL::Exact_predicates_exact_constructions_kernel
-
- template <
- typename Kernel,
- typename DerivedV,
- typename DerivedF,
- typename DerivedVV,
- typename DerivedFF,
- typename DerivedIF,
- typename DerivedJ,
- typename DerivedIM>
- class SelfIntersectMesh
- {
- typedef
- SelfIntersectMesh<
- Kernel,
- DerivedV,
- DerivedF,
- DerivedVV,
- DerivedFF,
- DerivedIF,
- DerivedJ,
- DerivedIM> Self;
- public:
- // 3D Primitives
- typedef CGAL::Point_3<Kernel> Point_3;
- typedef CGAL::Segment_3<Kernel> Segment_3;
- typedef CGAL::Triangle_3<Kernel> Triangle_3;
- typedef CGAL::Plane_3<Kernel> Plane_3;
- typedef CGAL::Tetrahedron_3<Kernel> Tetrahedron_3;
- //typedef CGAL::Polyhedron_3<Kernel> Polyhedron_3;
- //typedef CGAL::Nef_polyhedron_3<Kernel> Nef_polyhedron_3;
- // 2D Primitives
- typedef CGAL::Point_2<Kernel> Point_2;
- typedef CGAL::Segment_2<Kernel> Segment_2;
- typedef CGAL::Triangle_2<Kernel> Triangle_2;
- // 2D Constrained Delaunay Triangulation types
- typedef CGAL::Triangulation_vertex_base_2<Kernel> TVB_2;
- typedef CGAL::Constrained_triangulation_face_base_2<Kernel> CTFB_2;
- typedef CGAL::Triangulation_data_structure_2<TVB_2,CTFB_2> TDS_2;
- typedef CGAL::Exact_intersections_tag Itag;
- typedef CGAL::Constrained_Delaunay_triangulation_2<Kernel,TDS_2,Itag>
- CDT_2;
- typedef CGAL::Constrained_triangulation_plus_2<CDT_2> CDT_plus_2;
- // Axis-align boxes for all-pairs self-intersection detection
- typedef std::vector<Triangle_3> Triangles;
- typedef typename Triangles::iterator TrianglesIterator;
- typedef typename Triangles::const_iterator TrianglesConstIterator;
- typedef
- CGAL::Box_intersection_d::Box_with_handle_d<double,3,TrianglesIterator>
- Box;
-
- // Input mesh
- const Eigen::PlainObjectBase<DerivedV> & V;
- const Eigen::PlainObjectBase<DerivedF> & F;
- // Number of self-intersecting triangle pairs
- typedef typename DerivedF::Index Index;
- Index count;
- typedef std::vector<CGAL::Object> ObjectList;
- // Using a vector here makes this **not** output sensitive
- Triangles T;
- typedef std::vector<Index> IndexList;
- IndexList lIF;
- // #F-long list of faces with intersections mapping to the order in
- // which they were first found
- std::map<Index,std::pair<Index,ObjectList> > offending;
- // Make a short name for the edge map's key
- typedef std::pair<Index,Index> EMK;
- // Make a short name for the type stored at each edge, the edge map's
- // value
- typedef std::vector<Index> EMV;
- // Make a short name for the edge map
- typedef std::map<EMK,EMV> EdgeMap;
- // Maps edges of offending faces to all incident offending faces
- EdgeMap edge2faces;
- public:
- RemeshSelfIntersectionsParam params;
- public:
- // Constructs (VV,FF) a new mesh with self-intersections of (V,F)
- // subdivided
- //
- // See also: remesh_self_intersections.h
- inline SelfIntersectMesh(
- const Eigen::PlainObjectBase<DerivedV> & V,
- const Eigen::PlainObjectBase<DerivedF> & F,
- const RemeshSelfIntersectionsParam & params,
- Eigen::PlainObjectBase<DerivedVV> & VV,
- Eigen::PlainObjectBase<DerivedFF> & FF,
- Eigen::PlainObjectBase<DerivedIF> & IF,
- Eigen::PlainObjectBase<DerivedJ> & J,
- Eigen::PlainObjectBase<DerivedIM> & IM);
- private:
- // Helper function to mark a face as offensive
- //
- // Inputs:
- // f index of face in F
- inline void mark_offensive(const Index f);
- // Helper function to count intersections between faces
- //
- // Input:
- // fa index of face A in F
- // fb index of face B in F
- inline void count_intersection( const Index fa, const Index fb);
- // Helper function for box_intersect. Intersect two triangles A and B,
- // append the intersection object (point,segment,triangle) to a running
- // list for A and B
- //
- // Inputs:
- // A triangle in 3D
- // B triangle in 3D
- // fa index of A in F (and key into offending)
- // fb index of A in F (and key into offending)
- // Returns true only if A intersects B
- //
- inline bool intersect(
- const Triangle_3 & A,
- const Triangle_3 & B,
- const Index fa,
- const Index fb);
- // Helper function for box_intersect. In the case where A and B have
- // already been identified to share a vertex, then we only want to add
- // possible segment intersections. Assumes truly duplicate triangles are
- // not given as input
- //
- // Inputs:
- // A triangle in 3D
- // B triangle in 3D
- // fa index of A in F (and key into offending)
- // fb index of B in F (and key into offending)
- // va index of shared vertex in A (and key into offending)
- // vb index of shared vertex in B (and key into offending)
- //// Returns object of intersection (should be Segment or point)
- // Returns true if intersection (besides shared point)
- //
- inline bool single_shared_vertex(
- const Triangle_3 & A,
- const Triangle_3 & B,
- const Index fa,
- const Index fb,
- const Index va,
- const Index vb);
- // Helper handling one direction
- inline bool single_shared_vertex(
- const Triangle_3 & A,
- const Triangle_3 & B,
- const Index fa,
- const Index fb,
- const Index va);
- // Helper function for box_intersect. In the case where A and B have
- // already been identified to share two vertices, then we only want to add
- // a possible coplanar (Triangle) intersection. Assumes truly degenerate
- // facets are not givin as input.
- inline bool double_shared_vertex(
- const Triangle_3 & A,
- const Triangle_3 & B,
- const Index fa,
- const Index fb,
- const std::vector<std::pair<Index,Index> > shared);
-
- public:
- // Callback function called during box self intersections test. Means
- // boxes a and b intersect. This method then checks if the triangles in
- // each box intersect and if so, then processes the intersections
- //
- // Inputs:
- // a box containing a triangle
- // b box containing a triangle
- inline void box_intersect(const Box& a, const Box& b);
- private:
- // Compute 2D delaunay triangulation of a given 3d triangle and a list of
- // intersection objects (points,segments,triangles). CGAL uses an affine
- // projection rather than an isometric projection, so we're not
- // guaranteed that the 2D delaunay triangulation here will be a delaunay
- // triangulation in 3D.
- //
- // Inputs:
- // A triangle in 3D
- // A_objects_3 updated list of intersection objects for A
- // Outputs:
- // cdt Contrained delaunay triangulation in projected 2D plane
- public:
- // Getters:
- //const IndexList& get_lIF() const{ return lIF;}
- static inline void box_intersect_static(
- SelfIntersectMesh * SIM,
- const Box &a,
- const Box &b);
- };
- }
- }
- }
- // Implementation
- #include "mesh_to_cgal_triangle_list.h"
- #include "remesh_intersections.h"
- #include "remesh_intersections.h"
- #include "../../REDRUM.h"
- #include "../../get_seconds.h"
- #include "../../C_STR.h"
- #include <functional>
- #include <algorithm>
- #include <exception>
- #include <cassert>
- #include <iostream>
- // References:
- // http://minregret.googlecode.com/svn/trunk/skyline/src/extern/CGAL-3.3.1/examples/Polyhedron/polyhedron_self_intersection.cpp
- // http://www.cgal.org/Manual/3.9/examples/Boolean_set_operations_2/do_intersect.cpp
- // Q: Should we be using CGAL::Polyhedron_3?
- // A: No! Input is just a list of unoriented triangles. Polyhedron_3 requires
- // a 2-manifold.
- // A: But! It seems we could use CGAL::Triangulation_3. Though it won't be easy
- // to take advantage of functions like insert_in_facet because we want to
- // constrain segments. Hmmm. Actualy Triangulation_3 doesn't look right...
- //static void box_intersect(SelfIntersectMesh * SIM,const Box & A, const Box & B)
- //{
- // return SIM->box_intersect(A,B);
- //}
- // CGAL's box_self_intersection_d uses C-style function callbacks without
- // userdata. This is a leapfrog method for calling a member function. It should
- // be bound as if the prototype was:
- // static void box_intersect(const Box &a, const Box &b)
- // using boost:
- // boost::function<void(const Box &a,const Box &b)> cb
- // = boost::bind(&::box_intersect, this, _1,_2);
- //
- template <
- typename Kernel,
- typename DerivedV,
- typename DerivedF,
- typename DerivedVV,
- typename DerivedFF,
- typename DerivedIF,
- typename DerivedJ,
- typename DerivedIM>
- inline void igl::copyleft::cgal::SelfIntersectMesh<
- Kernel,
- DerivedV,
- DerivedF,
- DerivedVV,
- DerivedFF,
- DerivedIF,
- DerivedJ,
- DerivedIM>::box_intersect_static(
- Self * SIM,
- const typename Self::Box &a,
- const typename Self::Box &b)
- {
- SIM->box_intersect(a,b);
- }
- template <
- typename Kernel,
- typename DerivedV,
- typename DerivedF,
- typename DerivedVV,
- typename DerivedFF,
- typename DerivedIF,
- typename DerivedJ,
- typename DerivedIM>
- inline igl::copyleft::cgal::SelfIntersectMesh<
- Kernel,
- DerivedV,
- DerivedF,
- DerivedVV,
- DerivedFF,
- DerivedIF,
- DerivedJ,
- DerivedIM>::SelfIntersectMesh(
- const Eigen::PlainObjectBase<DerivedV> & V,
- const Eigen::PlainObjectBase<DerivedF> & F,
- const RemeshSelfIntersectionsParam & params,
- Eigen::PlainObjectBase<DerivedVV> & VV,
- Eigen::PlainObjectBase<DerivedFF> & FF,
- Eigen::PlainObjectBase<DerivedIF> & IF,
- Eigen::PlainObjectBase<DerivedJ> & J,
- Eigen::PlainObjectBase<DerivedIM> & IM):
- V(V),
- F(F),
- count(0),
- T(),
- lIF(),
- offending(),
- edge2faces(),
- params(params)
- {
- using namespace std;
- using namespace Eigen;
- #ifdef IGL_SELFINTERSECTMESH_DEBUG
- const auto & tictoc = []()
- {
- static double t_start = igl::get_seconds();
- double diff = igl::get_seconds()-t_start;
- t_start += diff;
- return diff;
- };
- tictoc();
- #endif
- // Compute and process self intersections
- mesh_to_cgal_triangle_list(V,F,T);
- #ifdef IGL_SELFINTERSECTMESH_DEBUG
- cout<<"mesh_to_cgal_triangle_list: "<<tictoc()<<endl;
- #endif
- // http://www.cgal.org/Manual/latest/doc_html/cgal_manual/Box_intersection_d/Chapter_main.html#Section_63.5
- // Create the corresponding vector of bounding boxes
- std::vector<Box> boxes;
- boxes.reserve(T.size());
- for (
- TrianglesIterator tit = T.begin();
- tit != T.end();
- ++tit)
- {
- if (!tit->is_degenerate())
- {
- boxes.push_back(Box(tit->bbox(), tit));
- }
- }
- // Leapfrog callback
- std::function<void(const Box &a,const Box &b)> cb =
- std::bind(&box_intersect_static, this,
- // Explicitly use std namespace to avoid confusion with boost (who puts
- // _1 etc. in global namespace)
- std::placeholders::_1,
- std::placeholders::_2);
- #ifdef IGL_SELFINTERSECTMESH_DEBUG
- cout<<"boxes and bind: "<<tictoc()<<endl;
- #endif
- // Run the self intersection algorithm with all defaults
- try{
- CGAL::box_self_intersection_d(boxes.begin(), boxes.end(),cb);
- }catch(int e)
- {
- // Rethrow if not IGL_FIRST_HIT_EXCEPTION
- if(e != IGL_FIRST_HIT_EXCEPTION)
- {
- throw e;
- }
- // Otherwise just fall through
- }
- #ifdef IGL_SELFINTERSECTMESH_DEBUG
- cout<<"box_self_intersection_d: "<<tictoc()<<endl;
- #endif
- // Convert lIF to Eigen matrix
- assert(lIF.size()%2 == 0);
- IF.resize(lIF.size()/2,2);
- {
- Index i=0;
- for(
- typename IndexList::const_iterator ifit = lIF.begin();
- ifit!=lIF.end();
- )
- {
- IF(i,0) = (*ifit);
- ifit++;
- IF(i,1) = (*ifit);
- ifit++;
- i++;
- }
- }
- #ifdef IGL_SELFINTERSECTMESH_DEBUG
- cout<<"IF: "<<tictoc()<<endl;
- #endif
- if(params.detect_only)
- {
- return;
- }
- remesh_intersections(V,F,T,offending,edge2faces,VV,FF,J,IM);
- #ifdef IGL_SELFINTERSECTMESH_DEBUG
- cout<<"remesh intersection: "<<tictoc()<<endl;
- #endif
- // Q: Does this give the same result as TETGEN?
- // A: For the cow and beast, yes.
- // Q: Is tetgen faster than this CGAL implementation?
- // A: Well, yes. But Tetgen is only solving the detection (predicates)
- // problem. This is also appending the intersection objects (construction).
- // But maybe tetgen is still faster for the detection part. For example, this
- // CGAL implementation on the beast takes 98 seconds but tetgen detection
- // takes 14 seconds
- }
- template <
- typename Kernel,
- typename DerivedV,
- typename DerivedF,
- typename DerivedVV,
- typename DerivedFF,
- typename DerivedIF,
- typename DerivedJ,
- typename DerivedIM>
- inline void igl::copyleft::cgal::SelfIntersectMesh<
- Kernel,
- DerivedV,
- DerivedF,
- DerivedVV,
- DerivedFF,
- DerivedIF,
- DerivedJ,
- DerivedIM>::mark_offensive(const Index f)
- {
- using namespace std;
- lIF.push_back(f);
- if(offending.count(f) == 0)
- {
- // first time marking, initialize with new id and empty list
- const Index id = offending.size();
- offending[f] = {id,{}};
- for(Index e = 0; e<3;e++)
- {
- // append face to edge's list
- Index i = F(f,(e+1)%3) < F(f,(e+2)%3) ? F(f,(e+1)%3) : F(f,(e+2)%3);
- Index j = F(f,(e+1)%3) < F(f,(e+2)%3) ? F(f,(e+2)%3) : F(f,(e+1)%3);
- edge2faces[EMK(i,j)].push_back(f);
- }
- }
- }
- template <
- typename Kernel,
- typename DerivedV,
- typename DerivedF,
- typename DerivedVV,
- typename DerivedFF,
- typename DerivedIF,
- typename DerivedJ,
- typename DerivedIM>
- inline void igl::copyleft::cgal::SelfIntersectMesh<
- Kernel,
- DerivedV,
- DerivedF,
- DerivedVV,
- DerivedFF,
- DerivedIF,
- DerivedJ,
- DerivedIM>::count_intersection(
- const Index fa,
- const Index fb)
- {
- mark_offensive(fa);
- mark_offensive(fb);
- this->count++;
- // We found the first intersection
- if(params.first_only && this->count >= 1)
- {
- throw IGL_FIRST_HIT_EXCEPTION;
- }
- }
- template <
- typename Kernel,
- typename DerivedV,
- typename DerivedF,
- typename DerivedVV,
- typename DerivedFF,
- typename DerivedIF,
- typename DerivedJ,
- typename DerivedIM>
- inline bool igl::copyleft::cgal::SelfIntersectMesh<
- Kernel,
- DerivedV,
- DerivedF,
- DerivedVV,
- DerivedFF,
- DerivedIF,
- DerivedJ,
- DerivedIM>::intersect(
- const Triangle_3 & A,
- const Triangle_3 & B,
- const Index fa,
- const Index fb)
- {
- // Determine whether there is an intersection
- if(!CGAL::do_intersect(A,B))
- {
- return false;
- }
- count_intersection(fa,fb);
- if(!params.detect_only)
- {
- // Construct intersection
- CGAL::Object result = CGAL::intersection(A,B);
- offending[fa].second.push_back(result);
- offending[fb].second.push_back(result);
- }
- return true;
- }
- template <
- typename Kernel,
- typename DerivedV,
- typename DerivedF,
- typename DerivedVV,
- typename DerivedFF,
- typename DerivedIF,
- typename DerivedJ,
- typename DerivedIM>
- inline bool igl::copyleft::cgal::SelfIntersectMesh<
- Kernel,
- DerivedV,
- DerivedF,
- DerivedVV,
- DerivedFF,
- DerivedIF,
- DerivedJ,
- DerivedIM>::single_shared_vertex(
- const Triangle_3 & A,
- const Triangle_3 & B,
- const Index fa,
- const Index fb,
- const Index va,
- const Index vb)
- {
- ////using namespace std;
- //CGAL::Object result = CGAL::intersection(A,B);
- //if(CGAL::object_cast<Segment_3 >(&result))
- //{
- // // Append to each triangle's running list
- // F_objects[fa].push_back(result);
- // F_objects[fb].push_back(result);
- // count_intersection(fa,fb);
- //}else
- //{
- // // Then intersection must be at point
- // // And point must be at shared vertex
- // assert(CGAL::object_cast<Point_3>(&result));
- //}
- if(single_shared_vertex(A,B,fa,fb,va))
- {
- return true;
- }
- return single_shared_vertex(B,A,fb,fa,vb);
- }
- template <
- typename Kernel,
- typename DerivedV,
- typename DerivedF,
- typename DerivedVV,
- typename DerivedFF,
- typename DerivedIF,
- typename DerivedJ,
- typename DerivedIM>
- inline bool igl::copyleft::cgal::SelfIntersectMesh<
- Kernel,
- DerivedV,
- DerivedF,
- DerivedVV,
- DerivedFF,
- DerivedIF,
- DerivedJ,
- DerivedIM>::single_shared_vertex(
- const Triangle_3 & A,
- const Triangle_3 & B,
- const Index fa,
- const Index fb,
- const Index va)
- {
- // This was not a good idea. It will not handle coplanar triangles well.
- using namespace std;
- Segment_3 sa(
- A.vertex((va+1)%3),
- A.vertex((va+2)%3));
- if(CGAL::do_intersect(sa,B))
- {
- // can't put count_intersection(fa,fb) here since we use intersect below
- // and then it will be counted twice.
- if(params.detect_only)
- {
- count_intersection(fa,fb);
- return true;
- }
- CGAL::Object result = CGAL::intersection(sa,B);
- if(const Point_3 * p = CGAL::object_cast<Point_3 >(&result))
- {
- // Single intersection --> segment from shared point to intersection
- CGAL::Object seg = CGAL::make_object(Segment_3(
- A.vertex(va),
- *p));
- count_intersection(fa,fb);
- offending[fa].second.push_back(seg);
- offending[fb].second.push_back(seg);
- return true;
- }else if(CGAL::object_cast<Segment_3 >(&result))
- {
- //cerr<<REDRUM("Coplanar at: "<<fa<<" & "<<fb<<" (single shared).")<<endl;
- // Must be coplanar
- // WRONG:
- //// Segment intersection --> triangle from shared point to intersection
- //CGAL::Object tri = CGAL::make_object(Triangle_3(
- // A.vertex(va),
- // s->vertex(0),
- // s->vertex(1)));
- //F_objects[fa].push_back(tri);
- //F_objects[fb].push_back(tri);
- //count_intersection(fa,fb);
- // Need to do full test. Intersection could be a general poly.
- bool test = intersect(A,B,fa,fb);
- ((void)test);
- assert(test && "intersect should agree with do_intersect");
- return true;
- }else
- {
- cerr<<REDRUM("Segment ∩ triangle neither point nor segment?")<<endl;
- assert(false);
- }
- }
- return false;
- }
- template <
- typename Kernel,
- typename DerivedV,
- typename DerivedF,
- typename DerivedVV,
- typename DerivedFF,
- typename DerivedIF,
- typename DerivedJ,
- typename DerivedIM>
- inline bool igl::copyleft::cgal::SelfIntersectMesh<
- Kernel,
- DerivedV,
- DerivedF,
- DerivedVV,
- DerivedFF,
- DerivedIF,
- DerivedJ,
- DerivedIM>::double_shared_vertex(
- const Triangle_3 & A,
- const Triangle_3 & B,
- const Index fa,
- const Index fb,
- const std::vector<std::pair<Index,Index> > shared)
- {
- using namespace std;
- // must be co-planar
- if(
- A.supporting_plane() != B.supporting_plane() &&
- A.supporting_plane() != B.supporting_plane().opposite())
- {
- return false;
- }
- // Since A and B are non-degenerate the intersection must be a polygon
- // (triangle). Either
- // - the vertex of A (B) opposite the shared edge of lies on B (A), or
- // - an edge of A intersects and edge of B without sharing a vertex
- // Determine if the vertex opposite edge (a0,a1) in triangle A lies in
- // (intersects) triangle B
- const auto & opposite_point_inside = [](
- const Triangle_3 & A, const Index a0, const Index a1, const Triangle_3 & B)
- -> bool
- {
- // get opposite index
- Index a2 = -1;
- for(int c = 0;c<3;c++)
- {
- if(c != a0 && c != a1)
- {
- a2 = c;
- break;
- }
- }
- assert(a2 != -1);
- bool ret = CGAL::do_intersect(A.vertex(a2),B);
- //cout<<"opposite_point_inside: "<<ret<<endl;
- return ret;
- };
- // Determine if edge opposite vertex va in triangle A intersects edge
- // opposite vertex vb in triangle B.
- const auto & opposite_edges_intersect = [](
- const Triangle_3 & A, const Index va,
- const Triangle_3 & B, const Index vb) -> bool
- {
- Segment_3 sa( A.vertex((va+1)%3), A.vertex((va+2)%3));
- Segment_3 sb( B.vertex((vb+1)%3), B.vertex((vb+2)%3));
- //cout<<sa<<endl;
- //cout<<sb<<endl;
- bool ret = CGAL::do_intersect(sa,sb);
- //cout<<"opposite_edges_intersect: "<<ret<<endl;
- return ret;
- };
- if(
- !opposite_point_inside(A,shared[0].first,shared[1].first,B) &&
- !opposite_point_inside(B,shared[0].second,shared[1].second,A) &&
- !opposite_edges_intersect(A,shared[0].first,B,shared[1].second) &&
- !opposite_edges_intersect(A,shared[1].first,B,shared[0].second))
- {
- return false;
- }
- // there is an intersection indeed
- count_intersection(fa,fb);
- if(params.detect_only)
- {
- return true;
- }
- // Construct intersection
- try
- {
- // This can fail for Epick but not Epeck
- CGAL::Object result = CGAL::intersection(A,B);
- if(!result.empty())
- {
- if(CGAL::object_cast<Segment_3 >(&result))
- {
- // not coplanar
- assert(false &&
- "Co-planar non-degenerate triangles should intersect over triangle");
- return false;
- } else if(CGAL::object_cast<Point_3 >(&result))
- {
- // this "shouldn't" happen but does for inexact
- assert(false &&
- "Co-planar non-degenerate triangles should intersect over triangle");
- return false;
- } else
- {
- // Triangle object
- offending[fa].second.push_back(result);
- offending[fb].second.push_back(result);
- //cerr<<REDRUM("Coplanar at: "<<fa<<" & "<<fb<<" (double shared).")<<endl;
- return true;
- }
- }else
- {
- // CGAL::intersection is disagreeing with do_intersect
- assert(false && "CGAL::intersection should agree with predicate tests");
- return false;
- }
- }catch(...)
- {
- // This catches some cgal assertion:
- // CGAL error: assertion violation!
- // Expression : is_finite(d)
- // File : /opt/local/include/CGAL/GMP/Gmpq_type.h
- // Line : 132
- // Explanation:
- // But only if NDEBUG is not defined, otherwise there's an uncaught
- // "Floating point exception: 8" SIGFPE
- return false;
- }
- // No intersection.
- return false;
- }
- template <
- typename Kernel,
- typename DerivedV,
- typename DerivedF,
- typename DerivedVV,
- typename DerivedFF,
- typename DerivedIF,
- typename DerivedJ,
- typename DerivedIM>
- inline void igl::copyleft::cgal::SelfIntersectMesh<
- Kernel,
- DerivedV,
- DerivedF,
- DerivedVV,
- DerivedFF,
- DerivedIF,
- DerivedJ,
- DerivedIM>::box_intersect(
- const Box& a,
- const Box& b)
- {
- using namespace std;
- // Could we write this as a static function of:
- //
- // F.row(fa)
- // F.row(fb)
- // A
- // B
- // index in F and T
- Index fa = a.handle()-T.begin();
- Index fb = b.handle()-T.begin();
- const Triangle_3 & A = *a.handle();
- const Triangle_3 & B = *b.handle();
- //// I'm not going to deal with degenerate triangles, though at some point we
- //// should
- //assert(!a.handle()->is_degenerate());
- //assert(!b.handle()->is_degenerate());
- // Number of combinatorially shared vertices
- Index comb_shared_vertices = 0;
- // Number of geometrically shared vertices (*not* including combinatorially
- // shared)
- Index geo_shared_vertices = 0;
- // Keep track of shared vertex indices
- std::vector<std::pair<Index,Index> > shared;
- Index ea,eb;
- for(ea=0;ea<3;ea++)
- {
- for(eb=0;eb<3;eb++)
- {
- if(F(fa,ea) == F(fb,eb))
- {
- comb_shared_vertices++;
- shared.emplace_back(ea,eb);
- }else if(A.vertex(ea) == B.vertex(eb))
- {
- geo_shared_vertices++;
- shared.emplace_back(ea,eb);
- }
- }
- }
- const Index total_shared_vertices = comb_shared_vertices + geo_shared_vertices;
- if(comb_shared_vertices== 3)
- {
- assert(shared.size() == 3);
- //// Combinatorially duplicate face, these should be removed by preprocessing
- //cerr<<REDRUM("Facets "<<fa<<" and "<<fb<<" are combinatorial duplicates")<<endl;
- goto done;
- }
- if(total_shared_vertices== 3)
- {
- assert(shared.size() == 3);
- //// Geometrically duplicate face, these should be removed by preprocessing
- //cerr<<REDRUM("Facets "<<fa<<" and "<<fb<<" are geometrical duplicates")<<endl;
- goto done;
- }
- //// SPECIAL CASES ARE BROKEN FOR COPLANAR TRIANGLES
- //if(total_shared_vertices > 0)
- //{
- // bool coplanar =
- // CGAL::coplanar(A.vertex(0),A.vertex(1),A.vertex(2),B.vertex(0)) &&
- // CGAL::coplanar(A.vertex(0),A.vertex(1),A.vertex(2),B.vertex(1)) &&
- // CGAL::coplanar(A.vertex(0),A.vertex(1),A.vertex(2),B.vertex(2));
- // if(coplanar)
- // {
- // cerr<<MAGENTAGIN("Facets "<<fa<<" and "<<fb<<
- // " are coplanar and share vertices")<<endl;
- // goto full;
- // }
- //}
- if(total_shared_vertices == 2)
- {
- assert(shared.size() == 2);
- // Q: What about coplanar?
- //
- // o o
- // |\ /|
- // | \/ |
- // | /\ |
- // |/ \|
- // o----o
- double_shared_vertex(A,B,fa,fb,shared);
- goto done;
- }
- assert(total_shared_vertices<=1);
- if(total_shared_vertices==1)
- {
- //#ifndef NDEBUG
- // CGAL::Object result =
- //#endif
- single_shared_vertex(A,B,fa,fb,shared[0].first,shared[0].second);
- //#ifndef NDEBUG
- // if(!CGAL::object_cast<Segment_3 >(&result))
- // {
- // const Point_3 * p = CGAL::object_cast<Point_3 >(&result);
- // assert(p);
- // for(int ea=0;ea<3;ea++)
- // {
- // for(int eb=0;eb<3;eb++)
- // {
- // if(F(fa,ea) == F(fb,eb))
- // {
- // assert(*p==A.vertex(ea));
- // assert(*p==B.vertex(eb));
- // }
- // }
- // }
- // }
- //#endif
- }else
- {
- //full:
- // No geometrically shared vertices, do general intersect
- intersect(*a.handle(),*b.handle(),fa,fb);
- }
- done:
- return;
- }
- #endif
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