1234567891011121314151617181920212223242526272829303132333435363738394041 |
- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2015 Alec Jacobson
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_COPYLEFT_CGAL_PIECEWISE_CONSTANT_WINDING_NUMBER_H
- #define IGL_COPYLEFT_CGAL_PIECEWISE_CONSTANT_WINDING_NUMBER_H
- #include "../../igl_inline.h"
- #include <Eigen/Core>
- #include <vector>
- namespace igl
- {
- namespace copyleft
- {
- namespace cgal
- {
- // PIECEWISE_CONSTANT_WINDING_NUMBER Determine if a given mesh induces a
- // piecewise constant winding number field: Is this mesh valid input to
- // solid set operations.
- //
- // Inputs:
- // V #V by 3 list of mesh vertex positions
- // F #F by 3 list of triangle indices into V
- // Returns true if the mesh _combinatorially_ induces a piecewise
- // constant winding number field.
- template <
- typename DerivedV,
- typename DerivedF>
- IGL_INLINE bool piecewise_constant_winding_number(
- const Eigen::PlainObjectBase<DerivedV> & V,
- const Eigen::PlainObjectBase<DerivedF>& F);
- }
- }
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "piecewise_constant_winding_number.cpp"
- #endif
- #endif
|