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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_EDGE_FLAPS_H
- #define IGL_EDGE_FLAPS_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- // Determine "edge flaps": two faces on either side of a unique edge (assumes
- // edge-manifold mesh)
- //
- // Inputs:
- // F #F by 3 list of face indices
- // E #E by 2 list of edge indices into V.
- // EMAP #F*3 list of indices into E, mapping each directed edge to unique
- // unique edge in E
- // Outputs:
- // EF #E by 2 list of edge flaps, EF(e,0)=f means e=(i-->j) is the edge of
- // F(f,:) opposite the vth corner, where EI(e,0)=v. Similarly EF(e,1) "
- // e=(j->i)
- // EI #E by 2 list of edge flap corners (see above).
- IGL_INLINE void edge_flaps(
- const Eigen::MatrixXi & F,
- const Eigen::MatrixXi & E,
- const Eigen::VectorXi & EMAP,
- Eigen::MatrixXi & EF,
- Eigen::MatrixXi & EI);
- // Only faces as input
- IGL_INLINE void edge_flaps(
- const Eigen::MatrixXi & F,
- Eigen::MatrixXi & E,
- Eigen::VectorXi & EMAP,
- Eigen::MatrixXi & EF,
- Eigen::MatrixXi & EI);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "edge_flaps.cpp"
- #endif
- #endif
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