Alec Jacobson d28530e2e0 erase_mesh in tutorial %!s(int64=7) %!d(string=hai) anos
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glfw d28530e2e0 erase_mesh in tutorial %!s(int64=7) %!d(string=hai) anos
State.cpp d2e89ec1fc rudimentary support for multiple meshes %!s(int64=8) %!d(string=hai) anos
State.h d2e89ec1fc rudimentary support for multiple meshes %!s(int64=8) %!d(string=hai) anos
ViewerCore.cpp ee5613e4e3 moved model data from ViewerCore to ViewerData %!s(int64=7) %!d(string=hai) anos
ViewerCore.h ee5613e4e3 moved model data from ViewerCore to ViewerData %!s(int64=7) %!d(string=hai) anos
bind_vertex_attrib_array.cpp c4e44b5103 first few tutorials working correctly %!s(int64=8) %!d(string=hai) anos
bind_vertex_attrib_array.h c4e44b5103 first few tutorials working correctly %!s(int64=8) %!d(string=hai) anos
create_index_vbo.cpp 0663d656eb attempt to clean up opengl mess %!s(int64=8) %!d(string=hai) anos
create_index_vbo.h 0663d656eb attempt to clean up opengl mess %!s(int64=8) %!d(string=hai) anos
create_mesh_vbo.cpp b6c6db1279 specialization --> instantiation %!s(int64=8) %!d(string=hai) anos
create_mesh_vbo.h 035849c472 templates %!s(int64=8) %!d(string=hai) anos
create_shader_program.cpp 0663d656eb attempt to clean up opengl mess %!s(int64=8) %!d(string=hai) anos
create_shader_program.h 0663d656eb attempt to clean up opengl mess %!s(int64=8) %!d(string=hai) anos
create_vector_vbo.cpp b6c6db1279 specialization --> instantiation %!s(int64=8) %!d(string=hai) anos
create_vector_vbo.h 0663d656eb attempt to clean up opengl mess %!s(int64=8) %!d(string=hai) anos
destroy_shader_program.cpp 0663d656eb attempt to clean up opengl mess %!s(int64=8) %!d(string=hai) anos
destroy_shader_program.h 0663d656eb attempt to clean up opengl mess %!s(int64=8) %!d(string=hai) anos
gl.h 0663d656eb attempt to clean up opengl mess %!s(int64=8) %!d(string=hai) anos
gl_type_size.cpp 945ca3ac82 move opengl functions to separate directories, lots of new templates %!s(int64=10) %!d(string=hai) anos
gl_type_size.h 0663d656eb attempt to clean up opengl mess %!s(int64=8) %!d(string=hai) anos
init_render_to_texture.cpp 01be2156ac rm glDelete calles be, user can be in charge of this... %!s(int64=8) %!d(string=hai) anos
init_render_to_texture.h 035849c472 templates %!s(int64=8) %!d(string=hai) anos
load_shader.cpp 0b5ba6ee21 rm shader, tutorial uses new viewer refactor %!s(int64=8) %!d(string=hai) anos
load_shader.h 0b5ba6ee21 rm shader, tutorial uses new viewer refactor %!s(int64=8) %!d(string=hai) anos
print_program_info_log.cpp 945ca3ac82 move opengl functions to separate directories, lots of new templates %!s(int64=10) %!d(string=hai) anos
print_program_info_log.h 0663d656eb attempt to clean up opengl mess %!s(int64=8) %!d(string=hai) anos
print_shader_info_log.cpp 945ca3ac82 move opengl functions to separate directories, lots of new templates %!s(int64=10) %!d(string=hai) anos
print_shader_info_log.h 0663d656eb attempt to clean up opengl mess %!s(int64=8) %!d(string=hai) anos
report_gl_error.cpp 0663d656eb attempt to clean up opengl mess %!s(int64=8) %!d(string=hai) anos
report_gl_error.h 0663d656eb attempt to clean up opengl mess %!s(int64=8) %!d(string=hai) anos
uniform_type_to_string.cpp 945ca3ac82 move opengl functions to separate directories, lots of new templates %!s(int64=10) %!d(string=hai) anos
uniform_type_to_string.h 0663d656eb attempt to clean up opengl mess %!s(int64=8) %!d(string=hai) anos