bone_parents.h 941 B

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_BONE_PARENTS_H
  9. #define IGL_BONE_PARENTS_H
  10. #include "igl_inline.h"
  11. #include <Eigen/Core>
  12. namespace igl
  13. {
  14. // BONE_PARENTS Recover "parent" bones from directed graph representation.
  15. //
  16. // Inputs:
  17. // BE #BE by 2 list of directed bone edges
  18. // Outputs:
  19. // P #BE by 1 list of parent indices into BE, -1 means root.
  20. //
  21. template <typename DerivedBE, typename DerivedP>
  22. IGL_INLINE void bone_parents(
  23. const Eigen::PlainObjectBase<DerivedBE>& BE,
  24. Eigen::PlainObjectBase<DerivedP>& P);
  25. }
  26. #ifndef IGL_STATIC_LIBRARY
  27. # include "bone_parents.cpp"
  28. #endif
  29. #endif