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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include "boundary_facets.h"
- #include "face_occurrences.h"
- // IGL includes
- #include "sort.h"
- // STL includes
- #include <map>
- #include <iostream>
- template <typename IntegerT, typename IntegerF>
- IGL_INLINE void igl::boundary_facets(
- const std::vector<std::vector<IntegerT> > & T,
- std::vector<std::vector<IntegerF> > & F)
- {
- using namespace std;
- if(T.size() == 0)
- {
- F.clear();
- return;
- }
- int simplex_size = T[0].size();
- // Get a list of all faces
- vector<vector<IntegerF> > allF(
- T.size()*simplex_size,
- vector<IntegerF>(simplex_size-1));
- // Gather faces, loop over tets
- for(int i = 0; i< (int)T.size();i++)
- {
- assert((int)T[i].size() == simplex_size);
- switch(simplex_size)
- {
- case 4:
- // get face in correct order
- allF[i*simplex_size+0][0] = T[i][1];
- allF[i*simplex_size+0][1] = T[i][3];
- allF[i*simplex_size+0][2] = T[i][2];
- // get face in correct order
- allF[i*simplex_size+1][0] = T[i][0];
- allF[i*simplex_size+1][1] = T[i][2];
- allF[i*simplex_size+1][2] = T[i][3];
- // get face in correct order
- allF[i*simplex_size+2][0] = T[i][0];
- allF[i*simplex_size+2][1] = T[i][3];
- allF[i*simplex_size+2][2] = T[i][1];
- // get face in correct order
- allF[i*simplex_size+3][0] = T[i][0];
- allF[i*simplex_size+3][1] = T[i][1];
- allF[i*simplex_size+3][2] = T[i][2];
- break;
- case 3:
- allF[i*simplex_size+0][0] = T[i][1];
- allF[i*simplex_size+0][1] = T[i][2];
- allF[i*simplex_size+1][0] = T[i][2];
- allF[i*simplex_size+1][1] = T[i][0];
- allF[i*simplex_size+2][0] = T[i][0];
- allF[i*simplex_size+2][1] = T[i][1];
- break;
- }
- }
- // Counts
- vector<int> C;
- face_occurrences(allF,C);
- // Q: Why not just count the number of ones?
- // A: because we are including non-manifold edges as boundary edges
- int twos = (int) count(C.begin(),C.end(),2);
- //int ones = (int) count(C.begin(),C.end(),1);
- // Resize output to fit number of ones
- F.resize(allF.size() - twos);
- //F.resize(ones);
- int k = 0;
- for(int i = 0;i< (int)allF.size();i++)
- {
- if(C[i] != 2)
- {
- assert(k<(int)F.size());
- F[k] = allF[i];
- k++;
- }
- }
- assert(k==(int)F.size());
- //if(k != F.size())
- //{
- // printf("%d =? %d\n",k,F.size());
- //}
- }
- #include "list_to_matrix.h"
- #include "matrix_to_list.h"
- template <typename DerivedT, typename DerivedF>
- IGL_INLINE void igl::boundary_facets(
- const Eigen::PlainObjectBase<DerivedT>& T,
- Eigen::PlainObjectBase<DerivedF>& F)
- {
- assert(T.cols() == 0 || T.cols() == 4 || T.cols() == 3);
- using namespace std;
- using namespace Eigen;
- // Cop out: use vector of vectors version
- vector<vector<typename Eigen::PlainObjectBase<DerivedT>::Scalar> > vT;
- matrix_to_list(T,vT);
- vector<vector<typename Eigen::PlainObjectBase<DerivedF>::Scalar> > vF;
- boundary_facets(vT,vF);
- list_to_matrix(vF,F);
- }
- template <typename DerivedT, typename Ret>
- Ret igl::boundary_facets(
- const Eigen::PlainObjectBase<DerivedT>& T)
- {
- Ret F;
- igl::boundary_facets(T,F);
- return F;
- }
- #ifdef IGL_STATIC_LIBRARY
- // Explicit template specialization
- // generated by autoexplicit.sh
- template void igl::boundary_facets<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<unsigned int, -1, 3, 1, -1, 3> >(Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<unsigned int, -1, 3, 1, -1, 3> >&);
- // generated by autoexplicit.sh
- template void igl::boundary_facets<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >(Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> >&);
- template void igl::boundary_facets<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
- template void igl::boundary_facets<int, int>(std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > >&);
- //template Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > igl::boundary_facets(Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
- template Eigen::Matrix<int, -1, -1, 0, -1, -1> igl::boundary_facets<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
- #endif
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