bounding_box.h 1.0 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_BOUNDING_BOX_H
  9. #define IGL_BOUNDING_BOX_H
  10. #include "igl_inline.h"
  11. #include <Eigen/Core>
  12. namespace igl
  13. {
  14. // Build a triangle mesh of the bounding box of a given list of vertices
  15. //
  16. // Inputs:
  17. // V #V by dim list of rest domain positions
  18. // Outputs:
  19. // BV 2^dim by dim list of bounding box corners positions
  20. // BF #BF by dim list of simplex facets
  21. template <typename DerivedV, typename DerivedBV, typename DerivedBF>
  22. IGL_INLINE void bounding_box(
  23. const Eigen::PlainObjectBase<DerivedV>& V,
  24. Eigen::PlainObjectBase<DerivedBV>& BV,
  25. Eigen::PlainObjectBase<DerivedBF>& BF);
  26. }
  27. #ifndef IGL_STATIC_LIBRARY
  28. # include "bounding_box.cpp"
  29. #endif
  30. #endif