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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_COLUMNIZE_H
- #define IGL_COLUMNIZE_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- // "Columnize" a stack of block matrices. If A = [A1,A2,A3,...,Ak] with each A*
- // an m by n block then this produces the column vector whose entries are
- // B(j*m*k+i*k+b) = A(i,b*n+j);
- // or if A = [A1;A2;...;Ak] then
- // B(j*m*k+i*k+b) = A(i+b*m,j);
- //
- // Templates:
- // T should be a eigen matrix primitive type like int or double
- // Inputs:
- // A m*k by n (dim: 1) or m by n*k (dim: 2) eigen Matrix of type T values
- // k number of blocks
- // dim dimension in which blocks are stacked
- // Output
- // B m*n*k eigen vector of type T values,
- //
- // See also: transpose_blocks
- template <typename DerivedA, typename DerivedB>
- IGL_INLINE void columnize(
- const Eigen::PlainObjectBase<DerivedA> & A,
- const int k,
- const int dim,
- Eigen::PlainObjectBase<DerivedB> & B);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "columnize.cpp"
- #endif
- #endif
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