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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_COTMATRIX_ENTRIES_H
- #define IGL_COTMATRIX_ENTRIES_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- // COTMATRIX_ENTRIES compute the cotangents of each angle in mesh (V,F)
- //
- // Inputs:
- // V #V by dim list of rest domain positions
- // F #F by {3|4} list of {triangle|tetrahedra} indices into V
- // Outputs:
- // C #F by 3 list of 1/2*cotangents corresponding angles
- // for triangles, columns correspond to edges [1,2],[2,0],[0,1]
- // OR
- // C #F by 6 list of 1/6*cotangents of dihedral angles*edge lengths
- // for tets, columns along edges [1,2],[2,0],[0,1],[3,0],[3,1],[3,2]
- //
- template <typename DerivedV, typename DerivedF, typename DerivedC>
- IGL_INLINE void cotmatrix_entries(
- const Eigen::PlainObjectBase<DerivedV>& V,
- const Eigen::PlainObjectBase<DerivedF>& F,
- Eigen::PlainObjectBase<DerivedC>& C);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "cotmatrix_entries.cpp"
- #endif
- #endif
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