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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include "dqs.h"
- #include <Eigen/Geometry>
- template <
- typename DerivedV,
- typename DerivedW,
- typename Q,
- typename QAlloc,
- typename T,
- typename DerivedU>
- IGL_INLINE void igl::dqs(
- const Eigen::PlainObjectBase<DerivedV> & V,
- const Eigen::PlainObjectBase<DerivedW> & W,
- const std::vector<Q,QAlloc> & vQ,
- const std::vector<T> & vT,
- Eigen::PlainObjectBase<DerivedU> & U)
- {
- using namespace std;
- assert(V.rows() <= W.rows());
- assert(W.cols() == (int)vQ.size());
- assert(W.cols() == (int)vT.size());
- // resize output
- U.resize(V.rows(),V.cols());
- // Convert quats + trans into dual parts
- vector<Q> vD(vQ.size());
- for(int c = 0;c<W.cols();c++)
- {
- const Q & q = vQ[c];
- vD[c].w() = -0.5*( vT[c](0)*q.x() + vT[c](1)*q.y() + vT[c](2)*q.z());
- vD[c].x() = 0.5*( vT[c](0)*q.w() + vT[c](1)*q.z() - vT[c](2)*q.y());
- vD[c].y() = 0.5*(-vT[c](0)*q.z() + vT[c](1)*q.w() + vT[c](2)*q.x());
- vD[c].z() = 0.5*( vT[c](0)*q.y() - vT[c](1)*q.x() + vT[c](2)*q.w());
- }
- // Loop over vertices
- const int nv = V.rows();
- #pragma omp parallel for if (nv>10000)
- for(int i = 0;i<nv;i++)
- {
- Q b0(0,0,0,0);
- Q be(0,0,0,0);
- // Loop over handles
- for(int c = 0;c<W.cols();c++)
- {
- b0.coeffs() += W(i,c) * vQ[c].coeffs();
- be.coeffs() += W(i,c) * vD[c].coeffs();
- }
- Q ce = be;
- ce.coeffs() /= b0.norm();
- Q c0 = b0;
- c0.coeffs() /= b0.norm();
- // See algorithm 1 in "Geometric skinning with approximate dual quaternion
- // blending" by Kavan et al
- T v = V.row(i);
- T d0 = c0.vec();
- T de = ce.vec();
- typename Q::Scalar a0 = c0.w();
- typename Q::Scalar ae = ce.w();
- U.row(i) = v + 2*d0.cross(d0.cross(v) + a0*v) + 2*(a0*de - ae*d0 + d0.cross(de));
- }
- }
- #ifdef IGL_STATIC_LIBRARY
- // Explicit template specialization
- template void igl::dqs<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Quaternion<double, 0>, Eigen::aligned_allocator<Eigen::Quaternion<double, 0> >, Eigen::Matrix<double, 3, 1, 0, 3, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, std::vector<Eigen::Quaternion<double, 0>, Eigen::aligned_allocator<Eigen::Quaternion<double, 0> > > const&, std::vector<Eigen::Matrix<double, 3, 1, 0, 3, 1>, std::allocator<Eigen::Matrix<double, 3, 1, 0, 3, 1> > > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
- #endif
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