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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Daniele Panozzo <daniele.panozzo@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_FIT_PLANE_H
- #define IGL_FIT_PLANE_H
- #include "igl_inline.h"
- #include <Eigen/Dense>
- namespace igl
- {
- // This function fits a plane to a point cloud.
- //
- // Input:
- // V #Vx3 matrix. The 3D point cloud, one row for each vertex.
- // Output:
- // N 1x3 Vector. The normal of the fitted plane.
- // C 1x3 Vector. A point that lies in the fitted plane.
- // From http://missingbytes.blogspot.com/2012/06/fitting-plane-to-point-cloud.html
- IGL_INLINE void fit_plane(
- const Eigen::MatrixXd & V,
- Eigen::RowVector3d & N,
- Eigen::RowVector3d & C);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "fit_plane.cpp"
- #endif
- #endif
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