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- #include "flood_fill.h"
- #include <limits>
- IGL_INLINE void igl::flood_fill(
- const Eigen::RowVector3i & res,
- Eigen::VectorXd & S)
- {
- using namespace Eigen;
- using namespace std;
- const auto flood = [&res,&S] (
- const int xi,
- const int yi,
- const int zi,
- const int signed_xi,
- const int signed_yi,
- const int signed_zi,
- const double s)
- {
- // flood fill this value back on this row
- for(int bxi = xi;signed_xi<--bxi;)
- {
- S(bxi+res(0)*(yi + res(1)*zi)) = s;
- }
- // flood fill this value back on any previous rows
- for(int byi = yi;signed_yi<--byi;)
- {
- for(int xi = 0;xi<res(0);xi++)
- {
- S(xi+res(0)*(byi + res(1)*zi)) = s;
- }
- }
- // flood fill this value back on any previous "sheets"
- for(int bzi = zi;signed_zi<--bzi;)
- {
- for(int yi = 0;yi<res(1);yi++)
- {
- for(int xi = 0;xi<res(0);xi++)
- {
- S(xi+res(0)*(yi + res(1)*bzi)) = s;
- }
- }
- }
- };
- int signed_zi = -1;
- double s = numeric_limits<double>::quiet_NaN();
- for(int zi = 0;zi<res(2);zi++)
- {
- int signed_yi = -1;
- if(zi != 0)
- {
- s = S(0+res(0)*(0 + res(1)*(zi-1)));
- }
- for(int yi = 0;yi<res(1);yi++)
- {
- // index of last signed item on this row
- int signed_xi = -1;
- if(yi != 0)
- {
- s = S(0+res(0)*(yi-1 + res(1)*zi));
- }
- for(int xi = 0;xi<res(0);xi++)
- {
- int i = xi+res(0)*(yi + res(1)*zi);
- if(S(i)!=S(i))
- {
- if(s == s)
- {
- S(i) = s;
- }
- continue;
- }
- s = S(i);
- flood(xi,yi,zi,signed_xi,signed_yi,signed_zi,s);
- // remember this position
- signed_xi = xi;
- signed_yi = yi;
- signed_zi = zi;
- }
- }
- }
- }
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