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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_FLOOR_H
- #define IGL_FLOOR_H
- #include "igl_inline.h"
- #include <Eigen/Dense>
- namespace igl
- {
- // Floor a given matrix to nearest integers
- //
- // Inputs:
- // X m by n matrix of scalars
- // Outputs:
- // Y m by n matrix of floored integers
- template < typename DerivedX, typename DerivedY>
- IGL_INLINE void floor(
- const Eigen::PlainObjectBase<DerivedX>& X,
- Eigen::PlainObjectBase<DerivedY>& Y);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "floor.cpp"
- #endif
- #endif
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