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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include "hsv_to_rgb.h"
- #include <cmath>
- template <typename T>
- IGL_INLINE void igl::hsv_to_rgb(const T * hsv, T * rgb)
- {
- igl::hsv_to_rgb(
- hsv[0],hsv[1],hsv[2],
- rgb[0],rgb[1],rgb[2]);
- }
- template <typename T>
- IGL_INLINE void igl::hsv_to_rgb(
- const T & h, const T & s, const T & v,
- T & r, T & g, T & b)
- {
- // From medit
- double f,p,q,t,hh;
- int i;
- hh = ((int)h % 360) / 60.;
- i = (int)std::floor(hh); /* largest int <= h */
- f = hh - i; /* fractional part of h */
- p = v * (1.0 - s);
- q = v * (1.0 - (s * f));
- t = v * (1.0 - (s * (1.0 - f)));
- switch(i) {
- case 0: r = v; g = t; b = p; break;
- case 1: r = q; g = v; b = p; break;
- case 2: r = p; g = v; b = t; break;
- case 3: r = p; g = q; b = v; break;
- case 4: r = t; g = p; b = v; break;
- case 5: r = v; g = p; b = q; break;
- }
- }
- template <typename DerivedH, typename DerivedR>
- void igl::hsv_to_rgb(
- const Eigen::PlainObjectBase<DerivedH> & H,
- Eigen::PlainObjectBase<DerivedR> & R)
- {
- assert(H.cols() == 3);
- R.resize(H.rows(),H.cols());
- for(typename DerivedH::Index r = 0;r<H.rows();r++)
- {
- typename DerivedH::Scalar hsv[3];
- hsv[0] = H(r,0);
- hsv[1] = H(r,1);
- hsv[2] = H(r,2);
- typename DerivedR::Scalar rgb[] = {0,0,0};
- hsv_to_rgb(hsv,rgb);
- R(r,0) = rgb[0];
- R(r,1) = rgb[1];
- R(r,2) = rgb[2];
- }
- }
- #ifdef IGL_STATIC_LIBRARY
- template void igl::hsv_to_rgb<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
- template void igl::hsv_to_rgb<Eigen::Matrix<float, -1, -1, 0, -1, -1>, Eigen::Matrix<float, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<float, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<float, -1, -1, 0, -1, -1> >&);
- template void igl::hsv_to_rgb<Eigen::Matrix<unsigned char, 64, 3, 1, 64, 3>, Eigen::Matrix<unsigned char, 64, 3, 1, 64, 3> >(Eigen::PlainObjectBase<Eigen::Matrix<unsigned char, 64, 3, 1, 64, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<unsigned char, 64, 3, 1, 64, 3> >&);
- template void igl::hsv_to_rgb<Eigen::Matrix<float, 64, 3, 1, 64, 3>, Eigen::Matrix<float, 64, 3, 1, 64, 3> >(Eigen::PlainObjectBase<Eigen::Matrix<float, 64, 3, 1, 64, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<float, 64, 3, 1, 64, 3> >&);
- #endif
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