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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_IS_PLANAR_H
- #define IGL_IS_PLANAR_H
- #include "igl_inline.h"
- #include <Eigen/Dense>
- namespace igl
- {
- // Determin if a set of points lies on the XY plane
- //
- // Inputs:
- // V #V by dim list of vertex positions
- // Return true if a mesh has constant value of 0 in z coordinate
- //
- // Known bugs: Doesn't determine if vertex is flat if it doesn't lie on the
- // XY plane.
- IGL_INLINE bool is_planar(const Eigen::MatrixXd & V);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "is_planar.cpp"
- #endif
- #endif
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