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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_LINPROG_H
- #define IGL_LINPROG_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- // Solve a linear program given in "standard form"
- //
- // min f'x
- // s.t. A( 1:k,:) x <= b(1:k)
- // A(k+1:end,:) x = b(k+1:end)
- // ** x >= 0 **
- //
- // In contrast to other APIs the entries in b may be negative.
- //
- // Inputs:
- // c #x list of linear coefficients
- // A #A by #x matrix of linear constraint coefficients
- // b #A list of linear constraint right-hand sides
- // k number of inequality constraints as first rows of A,b
- // Outputs:
- // x #x solution vector
- //
- IGL_INLINE bool linprog(
- const Eigen::VectorXd & c,
- const Eigen::MatrixXd & A,
- const Eigen::VectorXd & b,
- const int k,
- Eigen::VectorXd & f);
-
- // Wrapper in friendlier general form (no implicit bounds on x)
- //
- // min f'x
- // s.t. A x <= b
- // B x = c
- //
- // Inputs:
- // f #x list of linear coefficients
- // A #A by #x matrix of linear inequality constraint coefficients
- // b #A list of linear constraint right-hand sides
- // B #B by #x matrix of linear equality constraint coefficients
- // c #B list of linear constraint right-hand sides
- // Outputs:
- // x #x solution vector
- //
- IGL_INLINE bool linprog(
- const Eigen::VectorXd & f,
- const Eigen::MatrixXd & A,
- const Eigen::VectorXd & b,
- const Eigen::MatrixXd & B,
- const Eigen::VectorXd & c,
- Eigen::VectorXd & x);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "linprog.cpp"
- #endif
- #endif
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