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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>
- // 2015 Alec Jacobson
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_LSCM_H
- #define IGL_LSCM_H
- #include "igl_inline.h"
- #include <Eigen/Dense>
- #include <Eigen/Sparse>
- namespace igl
- {
- // Compute a Least-squares conformal map parametrization (equivalently
- // derived in "Intrinsic Parameterizations of Surface Meshes" [Desbrun et al.
- // 2002] and "Least Squares Conformal Maps for Automatic Texture Atlas
- // Generation" [Lévy et al. 2002]), though this implementation follows the
- // derivation in: "Spectral Conformal Parameterization" [Mullen et al. 2008]
- // (note, this does **not** implement the Eigen-decomposition based method in
- // [Mullen et al. 2008], which is not equivalent). Input should be a manifold
- // mesh (also no unreferenced vertices) and "boundary" (fixed vertices) `b`
- // should contain at least two vertices per connected component.
- //
- // Inputs:
- // V #V by 3 list of mesh vertex positions
- // F #F by 3 list of mesh faces (must be triangles)
- // b #b boundary indices into V
- // bc #b by 3 list of boundary values
- // Outputs:
- // UV #V by 2 list of 2D mesh vertex positions in UV space
- // Returns true only on solver success.
- //
- IGL_INLINE bool lscm(
- const Eigen::MatrixXd& V,
- const Eigen::MatrixXi& F,
- const Eigen::VectorXi& b,
- const Eigen::MatrixXd& bc,
- Eigen::MatrixXd& V_uv);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "lscm.cpp"
- #endif
- #endif
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