draw_rectangular_marquee.h 1.0 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_OPENGL2_DRAW_RECTANGULAR_MARQUEE_H
  9. #define IGL_OPENGL2_DRAW_RECTANGULAR_MARQUEE_H
  10. #include "../igl_inline.h"
  11. namespace igl
  12. {
  13. namespace opengl2
  14. {
  15. // Draw a rectangular marquee (selection box) in screen space. This sets up
  16. // screen space using current viewport.
  17. //
  18. // Inputs:
  19. // from_x x coordinate of from point
  20. // from_y y coordinate of from point
  21. // to_x x coordinate of to point
  22. // to_y y coordinate of to point
  23. IGL_INLINE void draw_rectangular_marquee(
  24. const int from_x,
  25. const int from_y,
  26. const int to_x,
  27. const int to_y);
  28. }
  29. }
  30. #ifndef IGL_STATIC_LIBRARY
  31. # include "draw_rectangular_marquee.cpp"
  32. #endif
  33. #endif