model_proj_viewport.h 1.1 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_OPENGL2_MODEL_PROJ_VIEW_H
  9. #define IGL_OPENGL2_MODEL_PROJ_VIEW_H
  10. #include "../igl_inline.h"
  11. #include <Eigen/Core>
  12. namespace igl
  13. {
  14. namespace opengl2
  15. {
  16. // Collect the model-view, projection and viewport matrices
  17. //
  18. // Outputs:
  19. // model 4x4 modelview matrix
  20. // proj 4x4 projection matrix
  21. // viewport 4x1 viewport vector
  22. //
  23. template <typename Derivedmodel, typename Derivedproj, typename Derivedviewport>
  24. IGL_INLINE void model_proj_viewport(
  25. Eigen::PlainObjectBase<Derivedmodel> & model,
  26. Eigen::PlainObjectBase<Derivedproj> & proj,
  27. Eigen::PlainObjectBase<Derivedviewport> & viewport);
  28. }
  29. }
  30. #ifndef IGL_STATIC_LIBRARY
  31. # include "model_proj_viewport.cpp"
  32. #endif
  33. #endif