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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_POINT_IN_POLY_H
- #define IGL_POINT_IN_POLY_H
- #include "igl_inline.h"
- #include <vector>
- namespace igl
- {
- // Determine if 2d point is inside a 2D polygon
- // Inputs:
- // poly vector of polygon points, [0]=x, [1]=y.
- // Polyline need not be closed (i.e. first point != last point),
- // the line segment between last and first selected points is constructed
- // within this function.
- // x x-coordinate of query point
- // y y-coordinate of query point
- // Returns true if query point is in polygon, false otherwise
- // from http://www.visibone.com/inpoly/
- bool IGL_INLINE point_in_poly( const std::vector<std::vector<unsigned int > >&poly,
- const unsigned int xt,
- const unsigned int yt);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "point_in_poly.cpp"
- #endif
- #endif
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