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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_REORDER_H
- #define IGL_REORDER_H
- #include "igl_inline.h"
- #include <vector>
- // For size_t
- #include <stddef.h>
- #include <cstdlib>
- namespace igl
- {
- // Act like matlab's Y = X(I) for std vectors
- // where I contains a vector of indices so that after,
- // Y[j] = X[I[j]] for index j
- // this implies that Y.size() == I.size()
- // X and Y are allowed to be the same reference
- template< class T >
- IGL_INLINE void reorder(
- const std::vector<T> & unordered,
- std::vector<size_t> const & index_map,
- std::vector<T> & ordered);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "reorder.cpp"
- #endif
- #endif
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