rgb_to_hsv.h 1.0 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_RGB_TO_HSV_H
  9. #define IGL_RGB_TO_HSV_H
  10. #include "igl_inline.h"
  11. #include <Eigen/Core>
  12. namespace igl
  13. {
  14. // Convert RGB to HSV
  15. //
  16. // Inputs:
  17. // r red value ([0,1])
  18. // g green value ([0,1])
  19. // b blue value ([0,1])
  20. // Outputs:
  21. // h hue value (degrees: [0,360])
  22. // s saturation value ([0,1])
  23. // v value value ([0,1])
  24. template <typename R,typename H>
  25. IGL_INLINE void rgb_to_hsv(const R * rgb, H * hsv);
  26. template <typename DerivedR,typename DerivedH>
  27. IGL_INLINE void rgb_to_hsv(
  28. const Eigen::PlainObjectBase<DerivedR> & R,
  29. Eigen::PlainObjectBase<DerivedH> & H);
  30. };
  31. #ifndef IGL_STATIC_LIBRARY
  32. # include "rgb_to_hsv.cpp"
  33. #endif
  34. #endif