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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_SLICE_TETS_H
- #define IGL_SLICE_TETS_H
- #include "igl_inline.h"
- #include <Eigen/Dense>
- #include <Eigen/Sparse>
- #include <vector>
- namespace igl
- {
- // SLICE_TETS Slice through a tet mesh (V,T) along a given plane (via its
- // implicit equation).
- //
- // Inputs:
- // V #V by 3 list of tet mesh vertices
- // T #T by 4 list of tet indices into V
- // plane list of 4 coefficients in the plane equation: [x y z 1]'*plane = 0
- // Optional:
- // 'Manifold' followed by whether to stitch together triangles into a
- // manifold mesh {true}: results in more compact U but slightly slower.
- // Outputs:
- // U #U by 3 list of triangle mesh vertices along slice
- // G #G by 3 list of triangles indices into U
- // J #G list of indices into T revealing from which tet each faces comes
- // BC #U by #V list of barycentric coordinates (or more generally: linear
- // interpolation coordinates) so that U = BC*V
- //
- template <
- typename DerivedV,
- typename DerivedT,
- typename Derivedplane,
- typename DerivedU,
- typename DerivedG,
- typename DerivedJ,
- typename BCType>
- IGL_INLINE void slice_tets(
- const Eigen::PlainObjectBase<DerivedV>& V,
- const Eigen::PlainObjectBase<DerivedT>& T,
- const Eigen::PlainObjectBase<Derivedplane> & plane,
- Eigen::PlainObjectBase<DerivedU>& U,
- Eigen::PlainObjectBase<DerivedG>& G,
- Eigen::PlainObjectBase<DerivedJ>& J,
- Eigen::SparseMatrix<BCType> & BC);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "slice_tets.cpp"
- #endif
- #endif
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