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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_SNAP_TO_FIXED_UP_H
- #define IGL_SNAP_TO_FIXED_UP_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- #include <Eigen/Geometry>
- namespace igl
- {
- // Snap an arbitrary rotation to a rotation resulting from a rotation about
- // the y-axis then the x-axis (maintaining fixed up like
- // two_axis_valuator_fixed_up.)
- //
- // Inputs:
- // q General rotation as quaternion
- // Outputs:
- // s the resulting rotation (as quaternion)
- //
- // See also: two_axis_valuator_fixed_up
- template <typename Qtype>
- IGL_INLINE void snap_to_fixed_up(
- const Eigen::Quaternion<Qtype> & q,
- Eigen::Quaternion<Qtype> & s);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "snap_to_fixed_up.cpp"
- #endif
- #endif
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