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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_TRIANGLE_FAN_H
- #define IGL_TRIANGLE_FAN_H
- #include "igl_inline.h"
- #include <Eigen/Dense>
- namespace igl
- {
- // Given a list of faces tesselate all of the "exterior" edges forming another
- // list of
- //
- // Inputs:
- // E #E by simplex_size-1 list of exterior edges (see exterior_edges.h)
- // Outputs:
- // cap #cap by simplex_size list of "faces" tessleating the boundary edges
- IGL_INLINE void triangle_fan(
- const Eigen::MatrixXi & E,
- Eigen::MatrixXi & cap);
- // In-line version
- IGL_INLINE Eigen::MatrixXi triangle_fan( const Eigen::MatrixXi & E);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "triangle_fan.cpp"
- #endif
- #endif
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