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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include "vector_area_matrix.h"
- #include <vector>
- // Bug in unsupported/Eigen/SparseExtra needs iostream first
- #include <iostream>
- #include <unsupported/Eigen/SparseExtra>
- //#include <igl/boundary_loop.h>
- #include <igl/boundary_facets.h>
- template <typename DerivedF, typename Scalar>
- IGL_INLINE void igl::vector_area_matrix(
- const Eigen::PlainObjectBase<DerivedF> & F,
- Eigen::SparseMatrix<Scalar>& A)
- {
- using namespace Eigen;
- using namespace std;
- // number of vertices
- const int n = F.maxCoeff()+1;
- SparseMatrix<Scalar> aux (n * 2, n * 2);
- SparseMatrix<Scalar> auxT(n * 2, n * 2);
- vector<Triplet<Scalar> > auxTripletList;
- vector<Triplet<Scalar> > auxTTripletList;
- MatrixXi E;
- boundary_facets(F,E);
- for(int k = 0; k < E.rows(); k++)
- {
- int i = E(k,0);
- int j = E(k,1);
- auxTripletList.push_back(Triplet<Scalar>(i+n, j, -0.5));
- auxTripletList.push_back(Triplet<Scalar>(i, j+n, 0.5));
- auxTTripletList.push_back(Triplet<Scalar>(j, i+n, -0.5));
- auxTTripletList.push_back(Triplet<Scalar>(j+n, i, 0.5));
- }
- aux.setFromTriplets(auxTripletList.begin(), auxTripletList.end());
- auxT.setFromTriplets(auxTTripletList.begin(), auxTTripletList.end());
- A = (aux + auxT)/2;
- }
- #ifdef IGL_STATIC_LIBRARY
- // Explicit template specialization
- template void igl::vector_area_matrix<Eigen::Matrix<int, -1, -1, 0, -1, -1>, double>(Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::SparseMatrix<double, 0, int>&);
- #endif
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