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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_WRITESTL_H
- #define IGL_WRITESTL_H
- #include "igl_inline.h"
- #ifndef IGL_NO_EIGEN
- # include <Eigen/Core>
- #endif
- #include <string>
- #include <vector>
- namespace igl
- {
- // Write a mesh to an stl file.
- //
- // Templates:
- // Scalar type for positions and vectors (will be read as double and cast
- // to Scalar)
- // Inputs:
- // filename path to .obj file
- // V double matrix of vertex positions #F*3 by 3
- // F index matrix of triangle indices #F by 3
- // N double matrix of vertex positions #F by 3
- // asci write ascii file {true}
- // Returns true on success, false on errors
- //
- template <typename DerivedV, typename DerivedF, typename DerivedN>
- IGL_INLINE bool writeSTL(
- const std::string & filename,
- const Eigen::PlainObjectBase<DerivedV> & V,
- const Eigen::PlainObjectBase<DerivedF> & F,
- const Eigen::PlainObjectBase<DerivedN> & N,
- const bool ascii=true);
- template <typename DerivedV, typename DerivedF>
- IGL_INLINE bool writeSTL(
- const std::string & filename,
- const Eigen::PlainObjectBase<DerivedV> & V,
- const Eigen::PlainObjectBase<DerivedF> & F,
- const bool ascii=true);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "writeSTL.cpp"
- #endif
- #endif
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