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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_WRITE_WRL_H
- #define IGL_WRITE_WRL_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- #include <string>
- namespace igl
- {
- // Write mesh to a .wrl file
- //
- // Inputs:
- // str path to .wrl file
- // V #V by 3 list of vertex positions
- // F #F by 3 list of triangle indices
- // Returns true iff succes
- template <typename DerivedV, typename DerivedF>
- IGL_INLINE bool writeWRL(
- const std::string & str,
- const Eigen::PlainObjectBase<DerivedV> & V,
- const Eigen::PlainObjectBase<DerivedF> & F);
- }
- #ifndef IGL_STATIC_LIBRARY
- #include "writeWRL.cpp"
- #endif
- #endif
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