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- #include <igl/copyleft/marching_cubes.h>
- #include <igl/signed_distance.h>
- #include <igl/read_triangle_mesh.h>
- #include <igl/viewer/Viewer.h>
- #include <Eigen/Core>
- #include <iostream>
- #include "tutorial_shared_path.h"
- int main(int argc, char * argv[])
- {
- using namespace Eigen;
- using namespace std;
- using namespace igl;
- MatrixXi F;
- MatrixXd V;
- // Read in inputs as double precision floating point meshes
- read_triangle_mesh(
- TUTORIAL_SHARED_PATH "/armadillo.obj",V,F);
- // number of vertices on the largest side
- const int s = 50;
- const RowVector3d Vmin = V.colwise().minCoeff();
- const RowVector3d Vmax = V.colwise().maxCoeff();
- const double h = (Vmax-Vmin).maxCoeff()/(double)s;
- const RowVector3i res = (s*((Vmax-Vmin)/(Vmax-Vmin).maxCoeff())).cast<int>();
- // create grid
- cout<<"Creating grid..."<<endl;
- MatrixXd GV(res(0)*res(1)*res(2),3);
- for(int zi = 0;zi<res(2);zi++)
- {
- const auto lerp = [&](const int di, const int d)->double
- {return Vmin(d)+(double)di/(double)(res(d)-1)*(Vmax(d)-Vmin(d));};
- const double z = lerp(zi,2);
- for(int yi = 0;yi<res(1);yi++)
- {
- const double y = lerp(yi,1);
- for(int xi = 0;xi<res(0);xi++)
- {
- const double x = lerp(xi,0);
- GV.row(xi+res(0)*(yi + res(1)*zi)) = RowVector3d(x,y,z);
- }
- }
- }
- // compute values
- cout<<"Computing distances..."<<endl;
- VectorXd S,B;
- {
- VectorXi I;
- MatrixXd C,N;
- signed_distance(GV,V,F,SIGNED_DISTANCE_TYPE_PSEUDONORMAL,S,I,C,N);
- // Convert distances to binary inside-outside data --> aliasing artifacts
- B = S;
- for_each(B.data(),B.data()+B.size(),[](double& b){b=(b>0?1:(b<0?-1:0));});
- }
- cout<<"Marching cubes..."<<endl;
- MatrixXd SV,BV;
- MatrixXi SF,BF;
- igl::copyleft::marching_cubes(S,GV,res(0),res(1),res(2),SV,SF);
- igl::copyleft::marching_cubes(B,GV,res(0),res(1),res(2),BV,BF);
- cout<<R"(Usage:
- '1' Show original mesh.
- '2' Show marching cubes contour of signed distance.
- '3' Show marching cubes contour of indicator function.
- )";
- igl::viewer::Viewer viewer;
- viewer.data.set_mesh(SV,SF);
- viewer.callback_key_down =
- [&](igl::viewer::Viewer & viewer, unsigned char key, int mod)->bool
- {
- switch(key)
- {
- default:
- return false;
- case '1':
- viewer.data.clear();
- viewer.data.set_mesh(V,F);
- break;
- case '2':
- viewer.data.clear();
- viewer.data.set_mesh(SV,SF);
- break;
- case '3':
- viewer.data.clear();
- viewer.data.set_mesh(BV,BF);
- break;
- }
- viewer.data.set_face_based(true);
- return true;
- };
- viewer.launch();
- }
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