123456789101112131415161718192021222324252627282930313233343536373839 |
- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_CGAL_MESH_TO_POLYHEDRON_H
- #define IGL_CGAL_MESH_TO_POLYHEDRON_H
- #include <igl/igl_inline.h>
- #include <Eigen/Core>
- namespace igl
- {
- namespace cgal
- {
- // Convert a mesh (V,F) to a CGAL Polyhedron
- //
- // Templates:
- // Polyhedron CGAL Polyhedron type (e.g. Polyhedron_3)
- // Inputs:
- // V #V by 3 list of vertex positions
- // F #F by 3 list of triangle indices
- // Outputs:
- // poly cgal polyhedron
- // Returns true only if (V,F) can be converted to a valid polyhedron (i.e. if
- // (V,F) is vertex and edge manifold).
- template <typename Polyhedron>
- IGL_INLINE bool mesh_to_polyhedron(
- const Eigen::MatrixXd & V,
- const Eigen::MatrixXi & F,
- Polyhedron & poly);
- }
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "mesh_to_polyhedron.cpp"
- #endif
- #endif
|