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- //
- // Copyright (C) 2014 Christian Sch�ller <schuellchr@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_XML_SERIALIZABLE_XML_H
- #define IGL_XML_SERIALIZABLE_XML_H
- // -----------------------------------------------------------------------------
- // Functions to save and load a serialization of fundamental c++ data types to
- // and from a xml file. STL containers, Eigen matrix types and nested data
- // structures are also supported. To serialize a user defined class implement
- // the interface XMLSerializable or XMLSerializableBase.
- //
- // See also: serialize.h
- // -----------------------------------------------------------------------------
- #include "../igl_inline.h"
- #include <type_traits>
- #include <iostream>
- #include <vector>
- #include <set>
- #include <map>
- #include <memory>
- #include <Eigen/Dense>
- #include <Eigen/Sparse>
- #include <igl/serialize.h>
- #include "tinyxml2.h"
- //#define SERIALIZE_XML(x) igl::xml::serialize_xml(x,#x,doc,element);
- //#define DESERIALIZE_XML(x) igl::xml::deserialize_xml(x,#x,,doc,element);
- namespace igl
- {
- namespace xml
- {
- // serializes the given object either to a xml file or to the provided doc data
- //
- // Templates:
- // T type of the object to serialize
- // Inputs:
- // obj object to serialize
- // objectName unique object name,used for the identification
- // filename name of the file containing the serialization
- // binary set to true to serialize the object in binary format (faster for big data)
- // overwrite set to true to overwrite an existing xml file
- // element tinyxml2 virtual representation of the current xml node
- // Outputs:
- // doc contains current tinyxml2 virtual representation of the xml data
- //
- template <typename T>
- IGL_INLINE void serialize_xml(const T& obj,const std::string& filename);
- template <typename T>
- IGL_INLINE void serialize_xml(const T& obj,const std::string& objectName,const std::string& filename, bool binary = false,bool overwrite = false);
- template <typename T>
- IGL_INLINE void serialize_xml(const T& obj,const std::string& objectName,tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element,bool binary = false);
-
- // deserializes the given data from a xml file or doc data back to the provided object
- //
- // Templates:
- // T type of the object to serialize
- // Inputs:
- //
- // objectName unique object name,used for the identification
- // filename name of the file containing the serialization
- // binary set to true to serialize the object in binary format (faster for big data)
- // overwrite set to true to overwrite an existing xml file
- // doc contains current tinyxml2 virtual representation of the xml data
- // element tinyxml2 virtual representation of the current xml node
- // Outputs:
- // obj object to load back serialization to
- //
- template <typename T>
- IGL_INLINE void deserialize_xml(T& obj,const std::string& filename);
- template <typename T>
- IGL_INLINE void deserialize_xml(T& obj,const std::string& objectName,const std::string& filename);
- template <typename T>
- IGL_INLINE void deserialize_xml(T& obj,const std::string& objectName,const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element);
-
- // interface for user defined types
- struct XMLSerializableBase : public SerializableBase
- {
- virtual void Serialize(std::vector<char>& buffer) const = 0;
- virtual void Deserialize(const std::vector<char>& buffer) = 0;
- virtual void Serialize(tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element) const = 0;
- virtual void Deserialize(const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element) = 0;
- };
-
- // Convenient interface for user defined types
- class XMLSerializable: public XMLSerializableBase
- {
- private:
-
- template <typename T>
- struct XMLSerializationObject: public XMLSerializableBase
- {
- bool Binary;
- std::string Name;
- T* Object;
-
- void Serialize(std::vector<char>& buffer) const {
- serialize(*Object,Name,buffer);
- }
-
- void Deserialize(const std::vector<char>& buffer) {
- deserialize(*Object,Name,buffer);
- }
-
- void Serialize(tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element) const {
- serialize_xml(*Object,Name,doc,element,Binary);
- }
-
- void Deserialize(const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element) {
- deserialize_xml(*Object,Name,doc,element);
- }
- };
-
- mutable bool initialized;
- mutable std::vector<XMLSerializableBase*> objects;
-
- public:
-
- // Override this function to add your member variables which should be serialized
- IGL_INLINE virtual void InitSerialization() = 0;
-
- // Following functions can be overridden to handle the specific events.
- // Return false to prevent the de-/serialization of an object.
- IGL_INLINE virtual bool PreSerialization() const;
- IGL_INLINE virtual void PostSerialization() const;
- IGL_INLINE virtual bool PreDeserialization();
- IGL_INLINE virtual void PostDeserialization();
-
- // Default implementation of XMLSerializableBase interface
- IGL_INLINE void Serialize(std::vector<char>& buffer) const;
- IGL_INLINE void Deserialize(const std::vector<char>& buffer);
- IGL_INLINE void Serialize(tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element) const;
- IGL_INLINE void Deserialize(const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element);
-
- // Default constructor, destructor, assignment and copy constructor
- IGL_INLINE XMLSerializable();
- IGL_INLINE XMLSerializable(const XMLSerializable& obj);
- IGL_INLINE ~XMLSerializable();
- IGL_INLINE XMLSerializable& operator=(const XMLSerializable& obj);
-
- // Use this function to add your variables which should be serialized
- template <typename T>
- IGL_INLINE void Add(T& obj,std::string name,bool binary = false);
- };
-
- // internal functions
- namespace serialization_xml
- {
- // fundamental types
- template <typename T>
- IGL_INLINE typename std::enable_if<std::is_fundamental<T>::value>::type serialize(const T& obj,tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element,const std::string& name);
- template <typename T>
- IGL_INLINE typename std::enable_if<std::is_fundamental<T>::value>::type deserialize(T& obj,const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element,const std::string& name);
-
- // std::string
- IGL_INLINE void serialize(const std::string& obj,tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element,const std::string& name);
- IGL_INLINE void deserialize(std::string& obj,const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element,const std::string& name);
-
- // XMLSerializableBase
- template <typename T>
- IGL_INLINE typename std::enable_if<std::is_base_of<XMLSerializableBase,T>::value>::type serialize(const T& obj,tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element,const std::string& name);
- template <typename T>
- IGL_INLINE typename std::enable_if<std::is_base_of<XMLSerializableBase,T>::value>::type deserialize(T& obj,const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element,const std::string& name);
-
- // STL containers
- template <typename T1, typename T2>
- IGL_INLINE void serialize(const std::pair<T1,T2>& obj,tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element,const std::string& name);
- template <typename T1,typename T2>
- IGL_INLINE void deserialize(std::pair<T1,T2>& obj,const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element,const std::string& name);
-
- template <typename T1,typename T2>
- IGL_INLINE void serialize(const std::vector<T1,T2>& obj,tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element,const std::string& name);
- template <typename T1,typename T2>
- IGL_INLINE void deserialize(std::vector<T1,T2>& obj,const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element,const std::string& name);
-
- template <typename T>
- IGL_INLINE void serialize(const std::set<T>& obj,tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element,const std::string& name);
- template <typename T>
- IGL_INLINE void deserialize(std::set<T>& obj,const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element,const std::string& name);
-
- template <typename T1,typename T2>
- IGL_INLINE void serialize(const std::map<T1,T2>& obj,tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element,const std::string& name);
- template <typename T1,typename T2>
- IGL_INLINE void deserialize(std::map<T1,T2>& obj,const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element,const std::string& name);
-
- // Eigen types
- template<typename T,int R,int C,int P,int MR,int MC>
- IGL_INLINE void serialize(const Eigen::Matrix<T,R,C,P,MR,MC>& obj,tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element,const std::string& name);
- template<typename T,int R,int C,int P,int MR,int MC>
- IGL_INLINE void deserialize(Eigen::Matrix<T,R,C,P,MR,MC>& obj,const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element,const std::string& name);
-
- template<typename T,int P,typename I>
- IGL_INLINE void serialize(const Eigen::SparseMatrix<T,P,I>& obj,tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element,const std::string& name);
- template<typename T,int P,typename I>
- IGL_INLINE void deserialize(Eigen::SparseMatrix<T,P,I>& obj,const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element,const std::string& name);
-
- // raw pointers
- template <typename T>
- IGL_INLINE typename std::enable_if<std::is_pointer<T>::value>::type serialize(const T& obj,tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element,const std::string& name);
- template <typename T>
- IGL_INLINE typename std::enable_if<std::is_pointer<T>::value>::type deserialize(T& obj,const tinyxml2::XMLDocument* doc,const tinyxml2::XMLElement* element,const std::string& name);
-
- // helper functions
- tinyxml2::XMLElement* getElement(tinyxml2::XMLDocument* doc,tinyxml2::XMLElement* element,const std::string& name);
- IGL_INLINE void getAttribute(const char* src,bool& dest);
- IGL_INLINE void getAttribute(const char* scr,char& dest);
- IGL_INLINE void getAttribute(const char* src,std::string& dest);
- IGL_INLINE void getAttribute(const char* src,float& dest);
- IGL_INLINE void getAttribute(const char* src,double& dest);
- template<typename T>
- IGL_INLINE typename std::enable_if<std::is_integral<T>::value && std::is_unsigned<T>::value>::type getAttribute(const char* src,T& dest);
- template<typename T>
- IGL_INLINE typename std::enable_if<std::is_integral<T>::value && !std::is_unsigned<T>::value>::type getAttribute(const char* src,T& dest);
- IGL_INLINE void replaceSubString(std::string& str,const std::string& search,const std::string& replace);
- IGL_INLINE void encodeXMLElementName(std::string& name);
- IGL_INLINE void decodeXMLElementName(std::string& name);
- IGL_INLINE std::string base64_encode(unsigned char const* bytes_to_encode,unsigned int in_len);
- IGL_INLINE std::string base64_decode(std::string const& encoded_string);
-
- // compile time type serializable check
- template <typename T>
- struct is_stl_container { static const bool value = false; };
- template <typename T1,typename T2>
- struct is_stl_container<std::pair<T1,T2> > { static const bool value = true; };
- template <typename T1,typename T2>
- struct is_stl_container<std::vector<T1,T2> > { static const bool value = true; };
- template <typename T>
- struct is_stl_container<std::set<T> > { static const bool value = true; };
- template <typename T1,typename T2>
- struct is_stl_container<std::map<T1,T2> > { static const bool value = true; };
-
- template <typename T>
- struct is_eigen_type { static const bool value = false; };
- template <typename T,int R,int C,int P,int MR,int MC>
- struct is_eigen_type<Eigen::Matrix<T,R,C,P,MR,MC> > { static const bool value = true; };
- template <typename T,int P,typename I>
- struct is_eigen_type<Eigen::SparseMatrix<T,P,I> > { static const bool value = true; };
-
- template <typename T>
- struct is_serializable {
- using T0 = typename std::remove_pointer<T>::type;
- static const bool value = std::is_fundamental<T0>::value || std::is_same<std::string,T0>::value || std::is_base_of<XMLSerializableBase,T0>::value
- || is_stl_container<T0>::value || is_eigen_type<T0>::value;
- };
- }
- }
- }
- #ifndef IGL_STATIC_LIBRARY
- #include "serialize_xml.cpp"
- #endif
- #endif
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