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- #ifndef IGL_DRAW_RECTANGULAR_MARQUEE_H
- #define IGL_DRAW_RECTANGULAR_MARQUEE_H
- namespace igl
- {
- // Draw a rectangular marquee (selection box) in screen space. This sets up
- // screen space using current viewport.
- //
- // Inputs:
- // from_x x coordinate of from point
- // from_y y coordinate of from point
- // to_x x coordinate of to point
- // to_y y coordinate of to point
- void draw_rectangular_marquee(
- const int from_x,
- const int from_y,
- const int to_x,
- const int to_y);
- }
- #ifdef IGL_HEADER_ONLY
- # include "draw_rectangular_marquee.cpp"
- #endif
- #endif
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