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- #ifndef IGL_LINE_SEGMENT_IN_RECTANGLE_H
- #define IGL_LINE_SEGMENT_IN_RECTANGLE_H
- #include <Eigen/Core>
- namespace igl
- {
- // Determine whether a line segment overlaps with a rectangle.
- //
- // Inputs:
- // s source point of line segment
- // d dest point of line segment
- // A first corner of rectangle
- // B opposite corner of rectangle
- // Returns true if line segment is at all inside rectangle
- bool line_segment_in_rectangle(
- const Eigen::Vector2d & s,
- const Eigen::Vector2d & d,
- const Eigen::Vector2d & A,
- const Eigen::Vector2d & B);
- }
- #ifdef IGL_HEADER_ONLY
- # include "line_segment_in_rectangle.cpp"
- #endif
- #endif
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