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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2017 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_COPYLEFT_CGAL_CONVEX_HULL_H
- #define IGL_COPYLEFT_CGAL_CONVEX_HULL_H
- #include "../../igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- namespace copyleft
- {
- namespace cgal
- {
- // Given a set of points (V), compute the convex hull as a triangle mesh (W,G)
- //
- // Inputs:
- // V #V by 3 list of input points
- // Outputs:
- // W #W by 3 list of convex hull points
- // G #G by 3 list of triangle indices into W
- template <
- typename DerivedV,
- typename DerivedW,
- typename DerivedG>
- IGL_INLINE void convex_hull(
- const Eigen::MatrixBase<DerivedV> & V,
- Eigen::PlainObjectBase<DerivedW> & W,
- Eigen::PlainObjectBase<DerivedG> & G);
- // Given a set of points (V), compute the convex hull as a triangle mesh (F)
- // over input vertex set (V)
- //
- // Inputs:
- // V #V by 3 list of input points
- // Outputs:
- // F #F by 3 list of triangle indices into V
- //
- template <
- typename DerivedV,
- typename DerivedF>
- IGL_INLINE void convex_hull(
- const Eigen::MatrixBase<DerivedV> & V,
- Eigen::PlainObjectBase<DerivedF> & F);
- }
- }
- }
-
- #ifndef IGL_STATIC_LIBRARY
- # include "convex_hull.cpp"
- #endif
- #endif
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