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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2016 Qingan Zhou <qnzhou@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_COPYLEFT_CGAL_DELAUNAY_TRIANGULATION_H
- #define IGL_COPYLEFT_CGAL_DELAUNAY_TRIANGULATION_H
- #include "../../igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- namespace copyleft
- {
- namespace cgal
- {
- // Given a set of points in 2D, return a Delaunay triangulation of these
- // points.
- //
- // Inputs:
- // V #V by 2 list of vertex positions
- //
- // Outputs:
- // F #F by 3 of faces in Delaunay triangulation.
- template<
- typename DerivedV,
- typename DerivedF
- >
- IGL_INLINE void delaunay_triangulation(
- const Eigen::MatrixBase<DerivedV>& V,
- Eigen::PlainObjectBase<DerivedF>& F);
- }
- }
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "delaunay_triangulation.cpp"
- #endif
- #endif
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