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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include "point_triangle_squared_distance.h"
- #include <CGAL/Segment_3.h>
- template < typename Kernel>
- IGL_INLINE void point_triangle_squared_distance(
- const CGAL::Point_3<Kernel> & P1,
- const CGAL::Triangle_3<Kernel> & T2,
- CGAL::Point_3<Kernel> & P2,
- typename Kernel::FT & d)
- {
- assert(!T2.is_degenerate());
- if(T2.has_on(P1))
- {
- P2 = P1;
- d = 0;
- return;
- }
- const auto proj_1 = T2.supporting_plane().projection(P2);
- if(T2.has_on(proj_1))
- {
- P2 = proj_1;
- d = (proj_1-P1).squared_length();
- return;
- }
- // closest point must be on the boundary
- bool first = true;
- // loop over edges
- for(int i=0;i<3;i++)
- {
- CGAL::Point_3<Kernel> P2i;
- typename Kernel::FT di;
- const CGAL::Segment_3<Kernel> si( T2.vertex(i+1), T2.vertex(i+2));
- point_segment_squared_distance(P1,si,P2i,di);
- if(first || di < d)
- {
- first = false;
- d = di;
- P2 = P2i;
- }
- }
- }
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