read_triangle_mesh.h 1.1 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_COPYLEFT_CGAL_READ_TRIANGLE_MESH_H
  9. #define IGL_COPYLEFT_CGAL_READ_TRIANGLE_MESH_H
  10. #include "../../igl_inline.h"
  11. #include <Eigen/Core>
  12. namespace igl
  13. {
  14. namespace copyleft
  15. {
  16. namespace cgal
  17. {
  18. // Simple wrapper, reads floating point precision but assigns to
  19. // DerivedV::Scalar which may be a CGAL type
  20. //
  21. // Inputs:
  22. // str path to file
  23. // Outputs:
  24. // V eigen double matrix #V by 3
  25. // F eigen int matrix #F by 3
  26. // Returns true iff success
  27. template <typename DerivedV, typename DerivedF>
  28. IGL_INLINE bool read_triangle_mesh(
  29. const std::string str,
  30. Eigen::PlainObjectBase<DerivedV>& V,
  31. Eigen::PlainObjectBase<DerivedF>& F);
  32. }
  33. }
  34. }
  35. #ifndef IGL_STATIC_LIBRARY
  36. # include "read_triangle_mesh.cpp"
  37. #endif
  38. #endif