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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #include "tetrahedralize.h"
- #include "mesh_to_tetgenio.h"
- #include "tetgenio_to_tetmesh.h"
- // IGL includes
- #include "../../matrix_to_list.h"
- #include "../../list_to_matrix.h"
- #include "../../boundary_facets.h"
- // STL includes
- #include <cassert>
- #include <iostream>
- IGL_INLINE int igl::copyleft::tetgen::tetrahedralize(
- const std::vector<std::vector<REAL > > & V,
- const std::vector<std::vector<int> > & F,
- const std::vector<std::vector<REAL > > & H,
- const std::vector<std::vector<REAL > > & R,
- const std::string switches,
- std::vector<std::vector<REAL > > & TV,
- std::vector<std::vector<int > > & TT,
- std::vector<std::vector<int > > & TF,
- std::vector<std::vector<REAL > > &TR,
- std::vector<std::vector<int > > & TN,
- std::vector<std::vector<int > > & PT,
- std::vector<std::vector<int > > & FT,
- size_t & numRegions)
- {
- using namespace std;
- tetgenio in,out;
- bool success;
- success = mesh_to_tetgenio(V, F, H, R, in);
- if(!success)
- {
- return -1;
- }
- try
- {
- char * cswitches = new char[switches.size() + 1];
- strcpy(cswitches, switches.c_str());
-
- ::tetrahedralize(cswitches, &in, &out);
- delete[] cswitches;
- }catch(int e)
- {
- cerr <<"^"<<__FUNCTION__<<": TETGEN CRASHED...KABOOM!!"<<endl;
- return 1;
- }
- if(out.numberoftetrahedra == 0)
- {
- cerr<<"^"<<__FUNCTION__<<": Tetgen failed to create tets"<<endl;
- return 2;
- }
- success = tetgenio_to_tetmesh(out, TV, TT, TF, TR, TN, PT, FT, numRegions
- );
- if(!success)
- {
- return -1;
- }
- return 0;
- }
- template <
- typename DerivedV,
- typename DerivedF,
- typename DerivedH,
- typename DerivedR,
- typename DerivedTV,
- typename DerivedTT,
- typename DerivedTF,
- typename DerivedTR>
- IGL_INLINE int igl::copyleft::tetgen::tetrahedralize(
- const Eigen::PlainObjectBase<DerivedV>& V,
- const Eigen::PlainObjectBase<DerivedF>& F,
- const Eigen::PlainObjectBase<DerivedH>& H,
- const Eigen::PlainObjectBase<DerivedR>& R,
- const std::string switches,
- Eigen::PlainObjectBase<DerivedTV>& TV,
- Eigen::PlainObjectBase<DerivedTT>& TT,
- Eigen::PlainObjectBase<DerivedTF>& TF,
- Eigen::PlainObjectBase<DerivedTR>& TR,
- Eigen::PlainObjectBase<DerivedTT>& TN,
- Eigen::PlainObjectBase<DerivedTT>& PT,
- Eigen::PlainObjectBase<DerivedTT>& FT,
- size_t & numRegions)
- {
- using namespace std;
- vector<vector<REAL> > vV, vH, vR, vTV, vTR;
- vector<vector<int> > vF,vTT,vTF, vTN, vPT, vFT;
- matrix_to_list(V,vV);
- matrix_to_list(F,vF);
- matrix_to_list(H, vH);
- matrix_to_list(R, vR);
-
- int e = tetrahedralize(vV,vF,vH,vR,switches,vTV,vTT,vTF,vTR,vTN,vPT,vFT, numRegions);
-
- if(e == 0)
- {
- bool TV_rect = list_to_matrix(vTV,TV);
- if(!TV_rect)
- {
- return 3;
- }
- bool TT_rect = list_to_matrix(vTT,TT);
- if(!TT_rect)
- {
- return 3;
- }
- bool TF_rect = list_to_matrix(vTF,TF);
- if(!TF_rect)
- {
- return 3;
- }
- bool TR_rect = list_to_matrix(vTR, TR);
- if(!TR_rect)
- {
- return 3;
- }
- bool TN_rect = list_to_matrix(vTN, TN);
- if(!TN_rect)
- {
- return 3;
- }
- bool PT_rect = list_to_matrix(vPT, PT);
- if(!PT_rect)
- {
- return 3;
- }
- bool FT_rect = list_to_matrix(vFT, FT);
- if(!FT_rect)
- {
- return 3;
- }
- }
- return e;
- }
- IGL_INLINE int igl::copyleft::tetgen::tetrahedralize(
- const std::vector<std::vector<REAL > > & V,
- const std::vector<std::vector<int> > & F,
- const std::string switches,
- std::vector<std::vector<REAL > > & TV,
- std::vector<std::vector<int > > & TT,
- std::vector<std::vector<int> > & TF)
- {
- using namespace std;
- tetgenio in,out;
- bool success;
- success = mesh_to_tetgenio(V,F,in);
- if(!success)
- {
- return -1;
- }
- try
- {
- char * cswitches = new char[switches.size() + 1];
- std::strcpy(cswitches,switches.c_str());
- ::tetrahedralize(cswitches,&in, &out);
- delete[] cswitches;
- }catch(int e)
- {
- cerr<<"^"<<__FUNCTION__<<": TETGEN CRASHED... KABOOOM!!!"<<endl;
- return 1;
- }
- if(out.numberoftetrahedra == 0)
- {
- cerr<<"^"<<__FUNCTION__<<": Tetgen failed to create tets"<<endl;
- return 2;
- }
- success = tetgenio_to_tetmesh(out,TV,TT,TF);
- if(!success)
- {
- return -1;
- }
- boundary_facets(TT,TF);
- return 0;
- }
- template <
- typename DerivedV,
- typename DerivedF,
- typename DerivedTV,
- typename DerivedTT,
- typename DerivedTF>
- IGL_INLINE int igl::copyleft::tetgen::tetrahedralize(
- const Eigen::PlainObjectBase<DerivedV>& V,
- const Eigen::PlainObjectBase<DerivedF>& F,
- const std::string switches,
- Eigen::PlainObjectBase<DerivedTV>& TV,
- Eigen::PlainObjectBase<DerivedTT>& TT,
- Eigen::PlainObjectBase<DerivedTF>& TF)
- {
- using namespace std;
- vector<vector<REAL> > vV,vTV;
- vector<vector<int> > vF,vTT,vTF;
- matrix_to_list(V,vV);
- matrix_to_list(F,vF);
- int e = tetrahedralize(vV,vF,switches,vTV,vTT,vTF);
- if(e == 0)
- {
- bool TV_rect = list_to_matrix(vTV,TV);
- if(!TV_rect)
- {
- return 3;
- }
- bool TT_rect = list_to_matrix(vTT,TT);
- if(!TT_rect)
- {
- return 3;
- }
- bool TF_rect = list_to_matrix(vTF,TF);
- if(!TF_rect)
- {
- return 3;
- }
- }
- return e;
- }
- template <
- typename DerivedV,
- typename DerivedF,
- typename DerivedVM,
- typename DerivedFM,
- typename DerivedTV,
- typename DerivedTT,
- typename DerivedTF,
- typename DerivedTM>
- IGL_INLINE int igl::copyleft::tetgen::tetrahedralize(
- const Eigen::PlainObjectBase<DerivedV>& V,
- const Eigen::PlainObjectBase<DerivedF>& F,
- const Eigen::PlainObjectBase<DerivedVM>& VM,
- const Eigen::PlainObjectBase<DerivedFM>& FM,
- const std::string switches,
- Eigen::PlainObjectBase<DerivedTV>& TV,
- Eigen::PlainObjectBase<DerivedTT>& TT,
- Eigen::PlainObjectBase<DerivedTF>& TF,
- Eigen::PlainObjectBase<DerivedTM>& TM)
- {
- using namespace std;
- vector<vector<REAL> > vV,vTV;
- vector<vector<int> > vF,vTT,vTF;
- vector<int> vTM;
- matrix_to_list(V,vV);
- matrix_to_list(F,vF);
- vector<int> vVM = matrix_to_list(VM);
- vector<int> vFM = matrix_to_list(FM);
- int e = tetrahedralize(vV,vF,vVM,vFM,switches,vTV,vTT,vTF,vTM);
- if(e == 0)
- {
- bool TV_rect = list_to_matrix(vTV,TV);
- if(!TV_rect)
- {
- return false;
- }
- bool TT_rect = list_to_matrix(vTT,TT);
- if(!TT_rect)
- {
- return false;
- }
- bool TF_rect = list_to_matrix(vTF,TF);
- if(!TF_rect)
- {
- return false;
- }
- bool TM_rect = list_to_matrix(vTM,TM);
- if(!TM_rect)
- {
- return false;
- }
- }
- return e;
- }
- IGL_INLINE int igl::copyleft::tetgen::tetrahedralize(
- const std::vector<std::vector<REAL > > & V,
- const std::vector<std::vector<int> > & F,
- const std::vector<int> & VM,
- const std::vector<int> & FM,
- const std::string switches,
- std::vector<std::vector<REAL > > & TV,
- std::vector<std::vector<int > > & TT,
- std::vector<std::vector<int> > & TF,
- std::vector<int> & TM)
- {
- using namespace std;
- tetgenio in,out;
- bool success;
- success = mesh_to_tetgenio(V,F,in);
- if(!success)
- {
- return -1;
- }
- in.pointmarkerlist = new int[VM.size()];
- for (int i = 0; i < VM.size(); ++i) {
- in.pointmarkerlist[i] = VM[i];
- }
- // These have already been created in mesh_to_tetgenio.
- // Reset them here.
- for (int i = 0; i < FM.size(); ++i) {
- in.facetmarkerlist[i] = FM[i];
- }
- try
- {
- char * cswitches = new char[switches.size() + 1];
- std::strcpy(cswitches,switches.c_str());
- ::tetrahedralize(cswitches,&in, &out);
- delete[] cswitches;
- }catch(int e)
- {
- cerr<<"^"<<__FUNCTION__<<": TETGEN CRASHED... KABOOOM!!!"<<endl;
- return 1;
- }
- if(out.numberoftetrahedra == 0)
- {
- cerr<<"^"<<__FUNCTION__<<": Tetgen failed to create tets"<<endl;
- return 2;
- }
- success = tetgenio_to_tetmesh(out,TV,TT,TF);
- if(!success)
- {
- return -1;
- }
- TM.resize(out.numberofpoints);
- for (int i = 0; i < out.numberofpoints; ++i) {
- TM[i] = out.pointmarkerlist[i];
- }
- boundary_facets(TT,TF);
- return 0;
- }
- #ifdef IGL_STATIC_LIBRARY
- // Explicit template instantiation
- template int igl::copyleft::tetgen::tetrahedralize<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
- template int igl::copyleft::tetgen::tetrahedralize<Eigen::Matrix<double, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, 1, 0, -1, 1>,Eigen::Matrix<int, -1, 1, 0, -1, 1>,Eigen::Matrix<double, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, 1, 0, -1, 1> >(const Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > &,const Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > &,const Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > &,const Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > &,const std::basic_string<char, std::char_traits<char>, std::allocator<char> >,Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > &,Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > &,Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > &, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > &);
- template int igl::copyleft::tetgen::tetrahedralize<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
- #endif
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