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- #ifndef IGL_FILE_EXISTS_H
- #define IGL_FILE_EXISTS_H
- #include "igl_inline.h"
- #include <string>
- namespace igl
- {
-
-
-
-
-
-
- IGL_INLINE bool file_exists(const std::string filename);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "file_exists.cpp"
- #endif
- #endif
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