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- #ifndef IGL_SNAP_POINTS_H
- #define IGL_SNAP_POINTS_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
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- template <
- typename DerivedC,
- typename DerivedV,
- typename DerivedI,
- typename DerivedminD,
- typename DerivedVI>
- IGL_INLINE void snap_points(
- const Eigen::PlainObjectBase<DerivedC > & C,
- const Eigen::PlainObjectBase<DerivedV > & V,
- Eigen::PlainObjectBase<DerivedI > & I,
- Eigen::PlainObjectBase<DerivedminD > & minD,
- Eigen::PlainObjectBase<DerivedVI > & VI);
- template <
- typename DerivedC,
- typename DerivedV,
- typename DerivedI,
- typename DerivedminD>
- IGL_INLINE void snap_points(
- const Eigen::PlainObjectBase<DerivedC > & C,
- const Eigen::PlainObjectBase<DerivedV > & V,
- Eigen::PlainObjectBase<DerivedI > & I,
- Eigen::PlainObjectBase<DerivedminD > & minD);
- template <
- typename DerivedC,
- typename DerivedV,
- typename DerivedI >
- IGL_INLINE void snap_points(
- const Eigen::PlainObjectBase<DerivedC > & C,
- const Eigen::PlainObjectBase<DerivedV > & V,
- Eigen::PlainObjectBase<DerivedI > & I);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "snap_points.cpp"
- #endif
- #endif
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