123456789101112131415161718192021222324252627282930 |
- #include "up_axis.h"
- #if __APPLE__
- # include <OpenGL/gl.h>
- #elif defined(_WIN32)
- # define NOMINMAX
- # include <Windows.h>
- # undef NOMINMAX
- # include <GL/glew.h>
- # include <GL/gl.h>
- #else
- # define GL_GLEXT_PROTOTYPES
- # include <GL/gl.h>
- # include <GL/glext.h>
- #endif
- IGL_INLINE void igl::up_axis(double * x, double * y, double * z)
- {
- double mv[16];
- glGetDoublev(GL_MODELVIEW_MATRIX, mv);
- igl::up_axis(mv,x,y,z);
- }
- IGL_INLINE void igl::up_axis(const double *mv, double * x, double * y, double * z)
- {
- *x = -mv[0*4+1];
- *y = -mv[1*4+1];
- *z = -mv[2*4+1];
- }
|