main.cpp 1.3 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455
  1. #include <igl/readOFF.h>
  2. #include <igl/viewer/Viewer.h>
  3. #include <igl/per_vertex_normals.h>
  4. #include <igl/per_face_normals.h>
  5. #include <igl/per_corner_normals.h>
  6. Eigen::MatrixXd V;
  7. Eigen::MatrixXi F;
  8. Eigen::MatrixXd N_vertices;
  9. Eigen::MatrixXd N_faces;
  10. Eigen::MatrixXd N_corners;
  11. // This function is called every time a keyboard button is pressed
  12. bool key_down(igl::Viewer& viewer, unsigned char key, int modifier)
  13. {
  14. switch(key)
  15. {
  16. case '1':
  17. viewer.set_normals(N_faces);
  18. return true;
  19. case '2':
  20. viewer.set_normals(N_vertices);
  21. return true;
  22. case '3':
  23. viewer.set_normals(N_corners);
  24. return true;
  25. default: break;
  26. }
  27. return false;
  28. }
  29. int main(int argc, char *argv[])
  30. {
  31. // Load a mesh in OFF format
  32. igl::readOFF("../shared/fandisk.off", V, F);
  33. // Compute per-face normals
  34. igl::per_face_normals(V,F,N_faces);
  35. // Compute per-vertex normals
  36. igl::per_vertex_normals(V,F,N_vertices);
  37. // Compute per-corner normals, |dihedral angle| > 20 degrees --> crease
  38. igl::per_corner_normals(V,F,20,N_corners);
  39. // Plot the mesh
  40. igl::Viewer viewer;
  41. viewer.callback_key_down = &key_down;
  42. viewer.core.show_lines = false;
  43. viewer.set_mesh(V, F);
  44. viewer.set_normals(N_vertices);
  45. viewer.launch();
  46. }