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- #ifndef IGL_BFS_H
- #define IGL_BFS_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- #include <vector>
- #include <Eigen/Sparse>
- namespace igl
- {
- // Traverse a **directed** graph represented by an adjacency list using
- // breadth first search
- //
- // Inputs:
- // A #V list of adjacency lists or #V by #V adjacency matrix
- // s starting node (index into A)
- // Outputs:
- // D #V list of indices into rows of A in the order in which graph nodes
- // are discovered.
- // P #V list of indices into rows of A of predecessor in resulting
- // spanning tree {-1 indicates root/not discovered), order corresponds to
- // V **not** D.
- template <
- typename AType,
- typename DerivedD,
- typename DerivedP>
- IGL_INLINE void bfs(
- const AType & A,
- const size_t s,
- Eigen::PlainObjectBase<DerivedD> & D,
- Eigen::PlainObjectBase<DerivedP> & P);
- template <
- typename AType,
- typename DType,
- typename PType>
- IGL_INLINE void bfs(
- const std::vector<std::vector<AType> > & A,
- const size_t s,
- std::vector<DType> & D,
- std::vector<PType> & P);
- template <
- typename AType,
- typename DType,
- typename PType>
- IGL_INLINE void bfs(
- const Eigen::SparseMatrix<AType> & A,
- const size_t s,
- std::vector<DType> & D,
- std::vector<PType> & P);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "bfs.cpp"
- #endif
- #endif
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