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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2017 Alec Jacobson <alecjacobson@gmail.com>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_BIJECTIVE_COMPOSITE_HARMONIC_MAPPING_H
- #define IGL_BIJECTIVE_COMPOSITE_HARMONIC_MAPPING_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- namespace igl
- {
- // Compute a planar mapping of a triangulated polygon (V,F) subjected to
- // boundary conditions (b,bc). The mapping should be bijective in the sense
- // that no triangles' areas become negative (this assumes they started
- // positive). This mapping is computed by "composing" harmonic mappings
- // between incremental morphs of the boundary conditions. This is a bit like
- // a discrete version of "Bijective Composite Mean Value Mappings" [Schneider
- // et al. 2013] but with a discrete harmonic map (cf. harmonic coordinates)
- // instead of mean value coordinates. This is inspired by "Embedding a
- // triangular graph within a given boundary" [Xu et al. 2011].
- //
- // Inputs:
- // V #V by 2 list of triangle mesh vertex positions
- // F #F by 3 list of triangle indices into V
- // b #b list of boundary indices into V
- // bc #b by 2 list of boundary conditions corresponding to b
- // Outputs:
- // U #V by 2 list of output mesh vertex locations
- // Returns true if and only if U contains a successful bijectie mapping
- //
- //
- template <
- typename DerivedV,
- typename DerivedF,
- typename Derivedb,
- typename Derivedbc,
- typename DerivedU>
- IGL_INLINE bool bijective_composite_harmonic_mapping(
- const Eigen::MatrixBase<DerivedV> & V,
- const Eigen::MatrixBase<DerivedF> & F,
- const Eigen::MatrixBase<Derivedb> & b,
- const Eigen::MatrixBase<Derivedbc> & bc,
- Eigen::PlainObjectBase<DerivedU> & U);
- //
- // Inputs:
- // min_steps minimum number of steps to take from V(b,:) to bc
- // max_steps minimum number of steps to take from V(b,:) to bc (if
- // max_steps == min_steps then no further number of steps will be tried)
- // num_inner_iters number of iterations of harmonic solves to run after
- // for each morph step (to try to push flips back in)
- // test_for_flips whether to check if flips occurred (and trigger more
- // steps). if test_for_flips = false then this function always returns
- // true
- //
- template <
- typename DerivedV,
- typename DerivedF,
- typename Derivedb,
- typename Derivedbc,
- typename DerivedU>
- IGL_INLINE bool bijective_composite_harmonic_mapping(
- const Eigen::MatrixBase<DerivedV> & V,
- const Eigen::MatrixBase<DerivedF> & F,
- const Eigen::MatrixBase<Derivedb> & b,
- const Eigen::MatrixBase<Derivedbc> & bc,
- const int min_steps,
- const int max_steps,
- const int num_inner_iters,
- const bool test_for_flips,
- Eigen::PlainObjectBase<DerivedU> & U);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "bijective_composite_harmonic_mapping.cpp"
- #endif
- #endif
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